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Coup de grace... A moral stand point...
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<blockquote data-quote="Anubis" data-source="post: 363811" data-attributes="member: 2358"><p><strong>Re: Re: Re: Coup de grace... A moral stand point...</strong></p><p></p><p></p><p></p><p>Great, make people never want to play Paladins because they get more XP for NOT killing enemies. That's smart . . . <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p><p></p><p>Paladins are human, and killing your enemies is the standard. You must remember that D&D generally does NOT take place in the United States or even in the modern world. Modern standards and laws do not apply in the game, ever.</p><p></p><p>The moral standards back in medieval times were such that the bad guys were killed, plain and simple. They try to kill me, I'll kill them. See?</p><p></p><p></p><p></p><p>Wrong. If you run your foes off, you always gain XP. In your example, the determining factor would be whether the battles were close together or not. If so, then it's all actually one battle, a game of cat and mouse, catch me if you can. If, however, the enemy was defeated once, got away, came back several adventures later, was defeated and got away, came back next adventure, was finally killed, then yes, you would earn XP three times, once for each time you defeated the enemy. Read the rules, they work wonders.</p><p></p><p></p><p></p><p>This example is utter nonsense, and is a completely moot point. The characters DID NOT "drive off the enemy" . . . The enemy got what he wanted and left! You gotta use common sense! The enemy leaving the battle does not make it a win . . . If the enemy retreats as a direct result of your about to kill him, then you gain XP, but if he got what he came for and leaves, you don't!</p><p></p><p>It's a matter of who won. The wizard's goal was to get the staff, the party's goal was to defeat the wizard and stop him. The party failed and does not get XP.</p><p></p><p>Same if an enemy shows mercy and does not kill characters because they are obviously weaker than he or she is. No XP. Only if you actually do "drive them off" do you get those XP.</p></blockquote><p></p>
[QUOTE="Anubis, post: 363811, member: 2358"] [b]Re: Re: Re: Coup de grace... A moral stand point...[/b] Great, make people never want to play Paladins because they get more XP for NOT killing enemies. That's smart . . . :rolleyes: Paladins are human, and killing your enemies is the standard. You must remember that D&D generally does NOT take place in the United States or even in the modern world. Modern standards and laws do not apply in the game, ever. The moral standards back in medieval times were such that the bad guys were killed, plain and simple. They try to kill me, I'll kill them. See? Wrong. If you run your foes off, you always gain XP. In your example, the determining factor would be whether the battles were close together or not. If so, then it's all actually one battle, a game of cat and mouse, catch me if you can. If, however, the enemy was defeated once, got away, came back several adventures later, was defeated and got away, came back next adventure, was finally killed, then yes, you would earn XP three times, once for each time you defeated the enemy. Read the rules, they work wonders. This example is utter nonsense, and is a completely moot point. The characters DID NOT "drive off the enemy" . . . The enemy got what he wanted and left! You gotta use common sense! The enemy leaving the battle does not make it a win . . . If the enemy retreats as a direct result of your about to kill him, then you gain XP, but if he got what he came for and leaves, you don't! It's a matter of who won. The wizard's goal was to get the staff, the party's goal was to defeat the wizard and stop him. The party failed and does not get XP. Same if an enemy shows mercy and does not kill characters because they are obviously weaker than he or she is. No XP. Only if you actually do "drive them off" do you get those XP. [/QUOTE]
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Coup de grace... A moral stand point...
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