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General Tabletop Discussion
*Pathfinder & Starfinder
Coup de grace... A moral stand point...
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<blockquote data-quote="Victim" data-source="post: 366211" data-attributes="member: 78"><p>I think it's kind of pointless to coup de grace enemies in the first place, unless A) someone's going to heal them or whatever, and B) you're fighting to wear down enemy forces - like killing the henchman then going after his boss. </p><p></p><p>Otherwise, it doesn't matter. The DM can put as many foes in as he wants - it doesn't matter if they're new ones or old ones. Personally, I think it's more dramatic to have a repeat villain, as you develop a relationship and invest something in his defeat.</p><p></p><p>If you want to discourage Coup de Grace's just show that there's no advantage to it.</p></blockquote><p></p>
[QUOTE="Victim, post: 366211, member: 78"] I think it's kind of pointless to coup de grace enemies in the first place, unless A) someone's going to heal them or whatever, and B) you're fighting to wear down enemy forces - like killing the henchman then going after his boss. Otherwise, it doesn't matter. The DM can put as many foes in as he wants - it doesn't matter if they're new ones or old ones. Personally, I think it's more dramatic to have a repeat villain, as you develop a relationship and invest something in his defeat. If you want to discourage Coup de Grace's just show that there's no advantage to it. [/QUOTE]
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Coup de grace... A moral stand point...
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