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*Dungeons & Dragons
coup de grace too powerful
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<blockquote data-quote="Dreaddisease" data-source="post: 203890" data-attributes="member: 3548"><p>Oh well. I understand the Full Attack option. </p><p></p><p>Compared to the other actions that are allowed: Charge, BullRush, Disarm, Trip which can be used effectively in any combat but seem balanced. AoO to balance it out or a -2 to AC with a +2 to hit. These are good tradeoffs. A CDG allows a 5 foot step, a guaranteed hit and double damage with an extreme fort save against one AoO for each creature within 5 feet. </p><p></p><p>In my opinion CDG works well outside of a normal combat round. I have agreed to the point of being blue in the face about a approaching a held of sleeping person while you are unthreatened, but in a normal combat with multiple attackers and lots of things happening a CDG just seems overpowered. A guaranteed hit (at any level for any creature) does not seem to be concurrent with the d20 system. This is a game of chance, in any case, shouldn't they have to roll? How many times have you been fighting something that is as big as a barn right in front of you with an AC less than your attack bonus and you've rolled a one and missed?</p></blockquote><p></p>
[QUOTE="Dreaddisease, post: 203890, member: 3548"] Oh well. I understand the Full Attack option. Compared to the other actions that are allowed: Charge, BullRush, Disarm, Trip which can be used effectively in any combat but seem balanced. AoO to balance it out or a -2 to AC with a +2 to hit. These are good tradeoffs. A CDG allows a 5 foot step, a guaranteed hit and double damage with an extreme fort save against one AoO for each creature within 5 feet. In my opinion CDG works well outside of a normal combat round. I have agreed to the point of being blue in the face about a approaching a held of sleeping person while you are unthreatened, but in a normal combat with multiple attackers and lots of things happening a CDG just seems overpowered. A guaranteed hit (at any level for any creature) does not seem to be concurrent with the d20 system. This is a game of chance, in any case, shouldn't they have to roll? How many times have you been fighting something that is as big as a barn right in front of you with an AC less than your attack bonus and you've rolled a one and missed? [/QUOTE]
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coup de grace too powerful
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