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Coup de grace useless beyond Heroric Tier?
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<blockquote data-quote="filthgrinder" data-source="post: 4926353" data-attributes="member: 64984"><p>Because PCs are supposed to kill monsters, monsters are not supposed to kill PCs (individually). PCs are supposed to be able to get through multiple rooms/locations/encounters in a day. Monsters are supposed to last one fight with the PCs and die. </p><p></p><p>4e combat is about a grand cinematic battle. Fallen heroes are supposed to make their dramatic entrance back into the battle and help turn the tide. Plus monsters can throw around status effects easily. You would hate to see combat start. A monster thrown out the helpless condition on someone, and then spend an action point and CDG the player. That is NOT FUN, and thus should be avoided. Killing a character outright like that is brutal, and while brutal can be fun, the "fun" case is rare. Normally it is frustrating and not fun for the player. The design of 4e is centering it around maximizing the fun at the table. The system is set-up to do just that. A "standard" encounter assumes the PCs win.</p></blockquote><p></p>
[QUOTE="filthgrinder, post: 4926353, member: 64984"] Because PCs are supposed to kill monsters, monsters are not supposed to kill PCs (individually). PCs are supposed to be able to get through multiple rooms/locations/encounters in a day. Monsters are supposed to last one fight with the PCs and die. 4e combat is about a grand cinematic battle. Fallen heroes are supposed to make their dramatic entrance back into the battle and help turn the tide. Plus monsters can throw around status effects easily. You would hate to see combat start. A monster thrown out the helpless condition on someone, and then spend an action point and CDG the player. That is NOT FUN, and thus should be avoided. Killing a character outright like that is brutal, and while brutal can be fun, the "fun" case is rare. Normally it is frustrating and not fun for the player. The design of 4e is centering it around maximizing the fun at the table. The system is set-up to do just that. A "standard" encounter assumes the PCs win. [/QUOTE]
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Coup de grace useless beyond Heroric Tier?
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