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*TTRPGs General
Coup de Grace vs. Players -- Mean DM or Fair Play?
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<blockquote data-quote="Trickstergod" data-source="post: 4362398" data-attributes="member: 10825"><p>Predators attempt to draw off the weak and don't stop to eat when someone is attacking them. No predatory animal should ever stop to eat in the middle of combat. </p><p></p><p>By that same token, most predators leave their game behind if they face resistance. If it can be easily carried, a predator will do so. Otherwise, they run off. This is part of the reason why cheetahs are endangered - they catch a kill, only to have a lion show up and steal it from them. </p><p></p><p>Your average predator isn't going to be able to pick a body up and run with it at full tilt. Even in D&D, a number of predators can't easily just shoot off with a body, particularly one in heavy armor. </p><p></p><p>Only predatory monsters that really have no concern for their well-being - and this is pretty much entirely restricted to undead like zombies or ghouls - are going to Coup de Grace during a fight. Anything with vaguely animal like behavior isn't going to stop during a fight to chow down. </p><p></p><p>Typically, intelligent opponents are the ones to run someone through. And it's entirely fair and not metagaming in the slightest. </p><p></p><p>Are the opponents aware that clerics and healers exist? Yes? That alone is justification for them to take a moment to split someone open. </p><p></p><p>By that same token, are the opponents risking their lives by stopping to kill a downed opponent? Unless the opposition has already seen downed opponents get up again, they should likely be more worried about the people still on two feet rather than those on their back. </p><p></p><p>And if downed opponents keep getting up? Then the opposition should be focusing it's fire on the healer, in most circumstances.</p><p></p><p>But if that's not an option? Well, kill those on the ground. Just play the opposition more or less appropriately - some will go for the killing blow, others not so much.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 4362398, member: 10825"] Predators attempt to draw off the weak and don't stop to eat when someone is attacking them. No predatory animal should ever stop to eat in the middle of combat. By that same token, most predators leave their game behind if they face resistance. If it can be easily carried, a predator will do so. Otherwise, they run off. This is part of the reason why cheetahs are endangered - they catch a kill, only to have a lion show up and steal it from them. Your average predator isn't going to be able to pick a body up and run with it at full tilt. Even in D&D, a number of predators can't easily just shoot off with a body, particularly one in heavy armor. Only predatory monsters that really have no concern for their well-being - and this is pretty much entirely restricted to undead like zombies or ghouls - are going to Coup de Grace during a fight. Anything with vaguely animal like behavior isn't going to stop during a fight to chow down. Typically, intelligent opponents are the ones to run someone through. And it's entirely fair and not metagaming in the slightest. Are the opponents aware that clerics and healers exist? Yes? That alone is justification for them to take a moment to split someone open. By that same token, are the opponents risking their lives by stopping to kill a downed opponent? Unless the opposition has already seen downed opponents get up again, they should likely be more worried about the people still on two feet rather than those on their back. And if downed opponents keep getting up? Then the opposition should be focusing it's fire on the healer, in most circumstances. But if that's not an option? Well, kill those on the ground. Just play the opposition more or less appropriately - some will go for the killing blow, others not so much. [/QUOTE]
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