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General Tabletop Discussion
*TTRPGs General
Coup de Grace vs. Players -- Mean DM or Fair Play?
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<blockquote data-quote="Ahglock" data-source="post: 4363130" data-attributes="member: 56725"><p>Depends on how the PC is unconscious I guess, also it depends on how unique the PCs are with there regenerative and healing capabilities. </p><p></p><p>In 3e, I rarely CDG, downed people did not pop up on there own and the range of almost dead and dead was 10hp and chances are you were not 1 hp into it. Hold person and other CDG opportunities had hard set durations like rounds per level of caster. I assumed the foes knew that when mr big cast hold, the dude was frozen for 30 seconds. So they would usually ignore the PC until round 4 and then CDG if no one moved in to defend the held PC. </p><p></p><p>3.5 hold spells were random in duration and I CDG more since foes did not know how long the spell would last. Still rarely if ever CDG when down from wounds.</p><p></p><p>In 4e sleep has a random duration so in that situation I expect to use CGD. Down form wounds, I really don't know how I'm going to do it yet. So far I have not been using it, but so far Pcs have moved up and made some statement to the effect of they are guarding him. </p><p></p><p>My basic thoughts though are knocked down form wounds might just mean you got your bell rung, and you may be back up in fighting form in seconds. You can easily be healed from spells throwing you back into the action. Bot of which lead to the logical action of intelligent foes being making sure someone is dead, since coming back from the dead requires a ritual. </p><p></p><p> My basic tactics i think i will use is, if it wont provoke an AoO because no one is watching the dropped PC it will be done. If anyone pops up from spells the healer gets focus fired as much as possible without the NPCs soaking up too much punishment from AoO.</p></blockquote><p></p>
[QUOTE="Ahglock, post: 4363130, member: 56725"] Depends on how the PC is unconscious I guess, also it depends on how unique the PCs are with there regenerative and healing capabilities. In 3e, I rarely CDG, downed people did not pop up on there own and the range of almost dead and dead was 10hp and chances are you were not 1 hp into it. Hold person and other CDG opportunities had hard set durations like rounds per level of caster. I assumed the foes knew that when mr big cast hold, the dude was frozen for 30 seconds. So they would usually ignore the PC until round 4 and then CDG if no one moved in to defend the held PC. 3.5 hold spells were random in duration and I CDG more since foes did not know how long the spell would last. Still rarely if ever CDG when down from wounds. In 4e sleep has a random duration so in that situation I expect to use CGD. Down form wounds, I really don't know how I'm going to do it yet. So far I have not been using it, but so far Pcs have moved up and made some statement to the effect of they are guarding him. My basic thoughts though are knocked down form wounds might just mean you got your bell rung, and you may be back up in fighting form in seconds. You can easily be healed from spells throwing you back into the action. Bot of which lead to the logical action of intelligent foes being making sure someone is dead, since coming back from the dead requires a ritual. My basic tactics i think i will use is, if it wont provoke an AoO because no one is watching the dropped PC it will be done. If anyone pops up from spells the healer gets focus fired as much as possible without the NPCs soaking up too much punishment from AoO. [/QUOTE]
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Coup de Grace vs. Players -- Mean DM or Fair Play?
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