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<blockquote data-quote="StreamOfTheSky" data-source="post: 5394355" data-attributes="member: 35909"><p>First off, I'd like to point out that this was a LN character, and historically Samurai (which have GOT to be one of the biggest real life exemplars of lawfulness/honor) had absolutely no problem at all delivering coup de grace to a downed foe on the battlefield.</p><p></p><p></p><p></p><p>I don't see why it's within the spirit of the Paladin's code. You're right, it's not in the code. And as for spirit...the class's overriding theme is "kill evil." I may like the idea of a Paladin who looks ot redeem evil, but that's a roleplaying choice and most certainly not what the game expects a player to maintain in order to follow his code. The class's primary offensive ability is called "smite evil," after all.</p><p></p><p>Knight's code is more restrictive, but at least Knights can expend a daily resource they get in fair abundance (the knight's challenge) to tell their code to shove it for a round.</p><p></p><p>I find it ironic that the most powerful class with a code, the CLERIC, who has a far more intimate connection with his god/ideals than Paladin or Knight is frequently in games treated as having the LEAST restrictive code. That's just friggin' hilarious! Except for when it's crushingly depressing.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5394355, member: 35909"] First off, I'd like to point out that this was a LN character, and historically Samurai (which have GOT to be one of the biggest real life exemplars of lawfulness/honor) had absolutely no problem at all delivering coup de grace to a downed foe on the battlefield. I don't see why it's within the spirit of the Paladin's code. You're right, it's not in the code. And as for spirit...the class's overriding theme is "kill evil." I may like the idea of a Paladin who looks ot redeem evil, but that's a roleplaying choice and most certainly not what the game expects a player to maintain in order to follow his code. The class's primary offensive ability is called "smite evil," after all. Knight's code is more restrictive, but at least Knights can expend a daily resource they get in fair abundance (the knight's challenge) to tell their code to shove it for a round. I find it ironic that the most powerful class with a code, the CLERIC, who has a far more intimate connection with his god/ideals than Paladin or Knight is frequently in games treated as having the LEAST restrictive code. That's just friggin' hilarious! Except for when it's crushingly depressing. [/QUOTE]
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