Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
covaithe's E1: Death's Reach
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="covaithe" data-source="post: 4897009" data-attributes="member: 46559"><p>Felidha does not respond, but silently turns and walks through the white gate. There is little else to do but follow. </p><p></p><p>The portal leads to another stone platform, high on the upper slopes of a vast mountain. A cold wind hits you, carrying the smell of smoke, and the rotting stench of carnage no longer recent. There is no sign of Felidha.</p><p></p><p>A stone path leads from the platform to a wide stone stairway to the north, leading up to a wider paved terrace. Several humanoid bodies, or parts of bodies, strew the stair, grisly remains and trails of congealed blood spattered across most of the surface. All of the bodies wear what once were gray monk's robes. </p><p></p><p>Beside the stair, the slope is steep, and covered with thick, dark brambles. The top of the stair is flanked by two obelisks: long, tapering tetragons of dark stone inscribed with symbols. One is smooth and pristine, as if it was erected yesterday. The other is cracked and darkened with accumulated dirt, and missing several feet from its top. The edges of the cracks are weathered and smooth; this destruction was not recent. </p><p></p><p>On the plaza above stands a squat building. Half of it is a crumbled ruin, covered in vines, while the other half looks freshly built. More of the white mist surrounds the area, glowing with faint luminosity.</p><p></p><p>[sblock=Religion DC 20]The contrast of old vs. new is deliberate and symbolic, representing the cycle of life. Much of the iconograpy devoted to the Raven Queen shows the same mixture of old and new.[/sblock]</p><p></p><p>Perched at the top of the nearest wall is a hideous creature, humanoid in shape, but its skin hangs in festering tatters, barely attached to the decaying flesh beneath. Ragged wings spread wide from its back as it spots you, screeching a warning. An answering cry, as well as a rumbling bellow, come from out of sight, deeper in the building. </p><p></p><p>[sblock=Religion DC 25]This creature is a Rot Slinger, an undead being created in mockery of angels, with ties to elemental forces. </p><p></p><p>ooc: elemental humaniod (undead)</p><p></p><p>[sblock=DC 30]Their touch causes living flesh to rot, but their preferred tactic is to hurl gobbets of decay from their own bodies, weakening their foes from a distance. Their wings are functional, but clumsy. </p><p></p><p>[sblock=DC 35]Unlike most undead, they have no particular weakness to radiant damage, but they do resist decay.</p><p>[/sblock]</p><p>[/sblock]</p><p>[/sblock]</p><p></p><p><em>Round 1</em></p><p></p><p>After crying its warning the winged abomination hurls a gobbet of putrescent filth at Kalas. It hits, but but falls away from the revenant without ill effect. Moments later, its twin flies south and lands on the wall nearby. It too hurls something horrible at Kalas. <span style="color: Gray"><em>(Kalas is <a href="http://invisiblecastle.com/roller/view/2215712/" target="_blank">hit once</a> for 3 necrotic damage after resists, and he is weakened and takes -2 penalty to saves (save ends both).)</em></span></p><p></p><p>A tall, bald human woman in dark red chainmail and a horned helm climbs the wall farther away, and stands perched on the top. She carries an Ebon Rider shield. She calls, <span style="color: darkred">"Welcome, <em>honored guests</em>. You are just in time to witness events of great magnitude and cosmic significance. Rejoice, for you will have a firsthand personal experience of the triumph of the Demon Prince as he overthrows the Raven Queen. Very, very personal."</span> She smiles wickedly, and raises her hands as if in benediction. A flare of dark energy flashes out, streaking unerringly toward Massacre's shriveled heart. <span style="color: gray"><em>(Fatal Vision <a href="http://invisiblecastle.com/roller/view/2215733/" target="_blank">hits</a> Massacre for 20 psychic and necrotic damage, and he is stunned TENT (Hertrud) and dazed thereafter (save ends).)</em></span></p><p></p><p>[sblock=initiative and status]</p><p></p><p>Rolls: <a href="http://invisiblecastle.com/roller/view/2215694/" target="_blank">PCs</a>, <a href="http://invisiblecastle.com/roller/view/2215696/" target="_blank">enemies</a></p><p></p><p>Rot slinger 1 <em>undamaged</em>, perched on the wall</p><p>Rot slinger 2 <em>undamaged</em>, perched on the wall</p><p>Hertrud <em>undamaged</em>, perched on the wall</p><p>Kylek <em>HP <span style="color: white">124/124</span> Surges 13/14</em><span style="color: Lime"> <== You're up</span></p><p>Anostor <em>HP <span style="color: Yellow">171/180</span> Surges 13/13</em></p><p>Sarenax <em>HP <span style="color: yellow">134/142</span> Surges 8/9</em></p><p>Kalas <em>HP <span style="color: yellow">168/197</span> Surges 11/11</em>, weakened and -2 to saves (save ends both) </p><p>Massacre <em>HP <span style="color: yellow">79/102</span>, surges 6/7</em>, stunned TENT (Hertrud), dazed thereafter (save ends)</p><p>Batin <em>HP <span style="color: white">165/165</span> Surges 9/10</em></p><p></p><p>Mounts:</p><p>Lucifa HP <span style="color: white">106/106</span> surges 0/1</p><p>Gilthanas HP <span style="color: white">138/138</span> surges 2/2</p><p></p><p>Auras and zones: <ul> <li data-xf-list-type="ul"> Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.</li> </ul><p></p><p>Resources used: <ul> <li data-xf-list-type="ul"> Kalas: AP</li> <li data-xf-list-type="ul"> Massacre: Evard's black tentacles</li> <li data-xf-list-type="ul"> Kylek: AP, blackfrost serpent</li> <li data-xf-list-type="ul"> Sarenax: AP</li> <li data-xf-list-type="ul"> Anostor: AP, Oak Hammer Rage</li> <li data-xf-list-type="ul"> Batin: AP, Planar Shock</li> </ul><p>[/sblock]</p><p></p><p>[sblock=map and terrain notes]<img src="http://betahelix.net/pics/maps/deathsreach/gate1_01.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted. </p><p></p><p>The rubble, marked with a triangle, is difficult terrain. </p><p></p><p>The slope is steep and icy. It is difficult terrain and you grant CA while standing on it. </p><p></p><p>The stairs are gently sloped, and are normal terrain. </p><p></p><p>The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and</p><p></p><p>[sblock=Nature DC 20]Anyone starting their turn in the thorns takes 10 necrotic damage.[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4897009, member: 46559"] Felidha does not respond, but silently turns and walks through the white gate. There is little else to do but follow. The portal leads to another stone platform, high on the upper slopes of a vast mountain. A cold wind hits you, carrying the smell of smoke, and the rotting stench of carnage no longer recent. There is no sign of Felidha. A stone path leads from the platform to a wide stone stairway to the north, leading up to a wider paved terrace. Several humanoid bodies, or parts of bodies, strew the stair, grisly remains and trails of congealed blood spattered across most of the surface. All of the bodies wear what once were gray monk's robes. Beside the stair, the slope is steep, and covered with thick, dark brambles. The top of the stair is flanked by two obelisks: long, tapering tetragons of dark stone inscribed with symbols. One is smooth and pristine, as if it was erected yesterday. The other is cracked and darkened with accumulated dirt, and missing several feet from its top. The edges of the cracks are weathered and smooth; this destruction was not recent. On the plaza above stands a squat building. Half of it is a crumbled ruin, covered in vines, while the other half looks freshly built. More of the white mist surrounds the area, glowing with faint luminosity. [sblock=Religion DC 20]The contrast of old vs. new is deliberate and symbolic, representing the cycle of life. Much of the iconograpy devoted to the Raven Queen shows the same mixture of old and new.[/sblock] Perched at the top of the nearest wall is a hideous creature, humanoid in shape, but its skin hangs in festering tatters, barely attached to the decaying flesh beneath. Ragged wings spread wide from its back as it spots you, screeching a warning. An answering cry, as well as a rumbling bellow, come from out of sight, deeper in the building. [sblock=Religion DC 25]This creature is a Rot Slinger, an undead being created in mockery of angels, with ties to elemental forces. ooc: elemental humaniod (undead) [sblock=DC 30]Their touch causes living flesh to rot, but their preferred tactic is to hurl gobbets of decay from their own bodies, weakening their foes from a distance. Their wings are functional, but clumsy. [sblock=DC 35]Unlike most undead, they have no particular weakness to radiant damage, but they do resist decay. [/sblock] [/sblock] [/sblock] [i]Round 1[/i] After crying its warning the winged abomination hurls a gobbet of putrescent filth at Kalas. It hits, but but falls away from the revenant without ill effect. Moments later, its twin flies south and lands on the wall nearby. It too hurls something horrible at Kalas. [COLOR="Gray"][i](Kalas is [URL="http://invisiblecastle.com/roller/view/2215712/"]hit once[/URL] for 3 necrotic damage after resists, and he is weakened and takes -2 penalty to saves (save ends both).)[/i][/COLOR] A tall, bald human woman in dark red chainmail and a horned helm climbs the wall farther away, and stands perched on the top. She carries an Ebon Rider shield. She calls, [color=darkred]"Welcome, [i]honored guests[/i]. You are just in time to witness events of great magnitude and cosmic significance. Rejoice, for you will have a firsthand personal experience of the triumph of the Demon Prince as he overthrows the Raven Queen. Very, very personal."[/color] She smiles wickedly, and raises her hands as if in benediction. A flare of dark energy flashes out, streaking unerringly toward Massacre's shriveled heart. [COLOR="gray"][i](Fatal Vision [URL="http://invisiblecastle.com/roller/view/2215733/"]hits[/URL] Massacre for 20 psychic and necrotic damage, and he is stunned TENT (Hertrud) and dazed thereafter (save ends).)[/i][/COLOR] [sblock=initiative and status] Rolls: [URL="http://invisiblecastle.com/roller/view/2215694/"]PCs[/URL], [URL="http://invisiblecastle.com/roller/view/2215696/"]enemies[/URL] Rot slinger 1 [i]undamaged[/i], perched on the wall Rot slinger 2 [i]undamaged[/i], perched on the wall Hertrud [i]undamaged[/i], perched on the wall Kylek [I]HP [COLOR="white"]124/124[/COLOR] Surges 13/14[/I][COLOR="Lime"] <== You're up[/COLOR] Anostor [I]HP [COLOR="Yellow"]171/180[/COLOR] Surges 13/13[/I] Sarenax [I]HP [COLOR="yellow"]134/142[/COLOR] Surges 8/9[/I] Kalas [I]HP [COLOR="yellow"]168/197[/COLOR] Surges 11/11[/I], weakened and -2 to saves (save ends both) Massacre [I]HP [COLOR="yellow"]79/102[/COLOR], surges 6/7[/I], stunned TENT (Hertrud), dazed thereafter (save ends) Batin [I]HP [COLOR="white"]165/165[/COLOR] Surges 9/10[/I] Mounts: Lucifa HP [COLOR="white"]106/106[/COLOR] surges 0/1 Gilthanas HP [COLOR="white"]138/138[/COLOR] surges 2/2 Auras and zones:[list] [*] Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant. [/list] Resources used:[list] [*] Kalas: AP [*] Massacre: Evard's black tentacles [*] Kylek: AP, blackfrost serpent [*] Sarenax: AP [*] Anostor: AP, Oak Hammer Rage [*] Batin: AP, Planar Shock [/list] [/sblock] [sblock=map and terrain notes][IMG]http://betahelix.net/pics/maps/deathsreach/gate1_01.png[/IMG] The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted. The rubble, marked with a triangle, is difficult terrain. The slope is steep and icy. It is difficult terrain and you grant CA while standing on it. The stairs are gently sloped, and are normal terrain. The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and [sblock=Nature DC 20]Anyone starting their turn in the thorns takes 10 necrotic damage.[/sblock] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
covaithe's E1: Death's Reach
Top