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covaithe's E1: Death's Reach
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<blockquote data-quote="covaithe" data-source="post: 4960632" data-attributes="member: 46559"><p>Massacre finds the water in the northern pool cool and welcoming. There is a slight tug of current southward, but nothing that cannot be resisted. </p><p></p><p>As he stays there, he finds a feeling if tranquility and utter calm come over him, the water leaching into his robes and embracing him... like a lover? He feels, or perhaps imagines he feels, a vast, benign presence, watching over his shoulder. </p><p></p><p>After a few moments, a quiet wind bubbles out of nowhere for a moment, sweeping away a bank of mist and revealing two more paths. </p><p></p><p>[sblock=Massacre]Your arcane sight reveals that the pool is a potent source of beneficial magic. Were you a living creature, merely touching its waters would have had a healing effect. As it is, a small blessing lingers over you, even after you get out of the pool. But the pool's power is lessened; the corruption of its southern counterpart prevents it from replenishing itself quickly.</p><p>[/sblock]</p><p></p><p>Kylek examines the ritual circle. The components of the circle seem to have been fused into the substance of the bridge itself, like veins of quartz in fine marble. They thrum with a steady pulse of magic. Clearly the effect of this magic was intended to be permanent, and will not easily be dispelled. </p><p></p><p>[sblock=optional skill challenge: purify the pool]8 success before 4 failure. Religion, Arcana, Insight are primary skills. Anything else can be used as secondary skills, to provide bonuses (or penalties), and possibly to unlock new primary skills. </p><p>[/sblock]</p><p></p><p>[sblock=ooc]The second trial is passed. Massacre gets +1 to all skill and ability checks, and all saving throws, as long as he remains in Zvomarana. If he had been a living creature, healing surges he spent while in the pool would have healed an extra 1d10. The pool's power is spent for now, and will recharge only very slowly... unless someone purifies the southern pool. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4960632, member: 46559"] Massacre finds the water in the northern pool cool and welcoming. There is a slight tug of current southward, but nothing that cannot be resisted. As he stays there, he finds a feeling if tranquility and utter calm come over him, the water leaching into his robes and embracing him... like a lover? He feels, or perhaps imagines he feels, a vast, benign presence, watching over his shoulder. After a few moments, a quiet wind bubbles out of nowhere for a moment, sweeping away a bank of mist and revealing two more paths. [sblock=Massacre]Your arcane sight reveals that the pool is a potent source of beneficial magic. Were you a living creature, merely touching its waters would have had a healing effect. As it is, a small blessing lingers over you, even after you get out of the pool. But the pool's power is lessened; the corruption of its southern counterpart prevents it from replenishing itself quickly. [/sblock] Kylek examines the ritual circle. The components of the circle seem to have been fused into the substance of the bridge itself, like veins of quartz in fine marble. They thrum with a steady pulse of magic. Clearly the effect of this magic was intended to be permanent, and will not easily be dispelled. [sblock=optional skill challenge: purify the pool]8 success before 4 failure. Religion, Arcana, Insight are primary skills. Anything else can be used as secondary skills, to provide bonuses (or penalties), and possibly to unlock new primary skills. [/sblock] [sblock=ooc]The second trial is passed. Massacre gets +1 to all skill and ability checks, and all saving throws, as long as he remains in Zvomarana. If he had been a living creature, healing surges he spent while in the pool would have healed an extra 1d10. The pool's power is spent for now, and will recharge only very slowly... unless someone purifies the southern pool. [/sblock] [/QUOTE]
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