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covaithe's E1: Death's Reach
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<blockquote data-quote="covaithe" data-source="post: 5094506" data-attributes="member: 46559"><p>[sblock=Sarenax and BKT]The disturbed coffins are all to the western side of the room, and the sealed ones are all to the east. That, together with the fact that a large and valuable gem lies in plain sight on the floor, suggests that the coffins were not disturbed by Uganon or his allies, but reflect the familiar dichotomy of preservation and destruction that can be seen throughout the Raven Queen's domain. All of the buildings you've seen here are clean, sound, and well-preserved on the western half, but crumbling and ruined on the eastern side. </p><p></p><p>In your experience, the Queen's domain tends to quickly revert to the way she likes it, when disturbed. Wear and damage to sound buildings repairs itself, and repairs to ruined structures quickly crumble. </p><p>[/sblock]</p><p></p><p>[sblock=Sarenax]At the same time, one never knows with the Raven Queen. She can at times be cruelly vindictive for reasons known only to her. You don't <em>know</em> of any reason why disturbing the coffins might displease her, but nothing involving Her Dread Majesty is ever truly risk-free.[/sblock]</p><p></p><p>No traps or wards reveal themselves to Sarenax as he examines the tomb, so he picks up the crystal skull. At his touch, a pinprick of red light glows faintly at the heart of the crystal. Those on the surface see the now-familiar disturbance in the surrounding mists, as another way opens. In the distance, they can see four tall pillars of black stone down the newly-opened path.</p></blockquote><p></p>
[QUOTE="covaithe, post: 5094506, member: 46559"] [sblock=Sarenax and BKT]The disturbed coffins are all to the western side of the room, and the sealed ones are all to the east. That, together with the fact that a large and valuable gem lies in plain sight on the floor, suggests that the coffins were not disturbed by Uganon or his allies, but reflect the familiar dichotomy of preservation and destruction that can be seen throughout the Raven Queen's domain. All of the buildings you've seen here are clean, sound, and well-preserved on the western half, but crumbling and ruined on the eastern side. In your experience, the Queen's domain tends to quickly revert to the way she likes it, when disturbed. Wear and damage to sound buildings repairs itself, and repairs to ruined structures quickly crumble. [/sblock] [sblock=Sarenax]At the same time, one never knows with the Raven Queen. She can at times be cruelly vindictive for reasons known only to her. You don't [i]know[/i] of any reason why disturbing the coffins might displease her, but nothing involving Her Dread Majesty is ever truly risk-free.[/sblock] No traps or wards reveal themselves to Sarenax as he examines the tomb, so he picks up the crystal skull. At his touch, a pinprick of red light glows faintly at the heart of the crystal. Those on the surface see the now-familiar disturbance in the surrounding mists, as another way opens. In the distance, they can see four tall pillars of black stone down the newly-opened path. [/QUOTE]
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