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covaithe's E1: Death's Reach
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<blockquote data-quote="Lord Sessadore" data-source="post: 5139202" data-attributes="member: 57255"><p>Reeling from the initial onslaught, Sarenax still manages to invoke some of the Raven Queen's power to protect his allies. He slams the butt of his scythe into the ground while speaking a word of divine power and a wave of flimy, dark purple energy washes out from the impact. The wave settles over the cleric's allies, warding them from harm. </p><p></p><p><span style="color: DarkSlateBlue">"Her Majesty shall judge your souls today. Pray she has mercy, you will have need of it."</span></p><p>[sblock=OOC]<a href="http://invisiblecastle.com/roller/view/2463400/" target="_blank">Knowledge checks. </a></p><p><a href="http://invisiblecastle.com/roller/view/2463400/" target="_blank">Arcana: 1d20+15=34</a></p><p><a href="http://invisiblecastle.com/roller/view/2463400/" target="_blank">Nature: 1d20+15=27</a></p><p><a href="http://invisiblecastle.com/roller/view/2463400/" target="_blank">Streetwise: 1d20+12=13</a></p><p><a href="http://invisiblecastle.com/roller/view/2463400/" target="_blank">Religion: 1d20+19=29</a></p><p></p><p>Ongoing 10 necrotic, 10 lightning, 10 thunder, and 10 fire from aura. 40 damage, which bloodies Sarenax. (+1 attack, +1 AC & Ref, +2 speed while bloodied.)</p><p></p><p><strong>Standard</strong>: Divine Armor. Sarenax gains +2 power bonus to AC til end of encounter, and Sarenax and all allies in burst 3 (everyone but Batin) gains resist 5 all til end of encounter. That should at least cut all this ongoing and aura damage in half.</p><p></p><p>I forget, can you use AP's while you're dazed? Neither the bit about dazed or the bit about AP's mentions the other, so it's a bit hard to tell. Leaning towards no, since "you can take either a standard, a move, or a minor action on your turn" could mean that you wouldn't benefit from the bonus action from the AP.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2463437/" target="_blank">Save vs. ong necrotic:1d20=19</a></p><p><a href="http://invisiblecastle.com/roller/view/2463437/" target="_blank">Save vs. dazed: 1d20=10</a></p><p><a href="http://invisiblecastle.com/roller/view/2463437/" target="_blank">Save vs. ong lightning/thunder/restrained: 1d20=8</a>[/sblock][sblock=Sarenax]<span style="color: DarkSlateBlue"><u><strong>Sarenax the Reaper</strong></u></span> - Male Dragonborn Cleric 21</p><p>Initiative: +13, Passive Perception: 25, Passive Insight: 30</p><p>AC:37(39), Fort:32, Reflex:31(32), Will:31 -- Speed:6 (8 when bloodied)</p><p>HP:<span style="color: red">64/142</span>, Bloodied:71, Surge Value:37, Surges left:3/9</p><p>Resist 5 all</p><p>Action Points: 1</p><p>Aura: Astral Vibrance. Bloodied enemies starting their turn within 5 squares take 2 radiant damage.</p><p>Powers -</p><p><span style="color: Green">Righteous Brand</span></p><p><span style="color: Green">Priest's Shield</span></p><p><span style="color: red">Strengthen the Faithful</span></p><p><span style="color: red">Astral Wave</span></p><p><span style="color: red">Promise of Victory/<s>Inspiring Strike</s></span></p><p><span style="color: red">Blinding Light</span></p><p><span style="color: red">Bastion of Health</span></p><p><span style="color: red">Channel Divinity (Death Knell)</span></p><p><span style="color: red">Healing Word [ ] [ ] [ ]</span></p><p><span style="color: red">Dragon Breath</span></p><p><span style="color: red">Oath of Enmity</span></p><p><span style="color: red">Second Wind</span></p><p><span style="color: gray"><s>Divine Power</s></span></p><p><span style="color: gray"><s>Wrath of the Faithful</s></span></p><p><span style="color: gray">Indomitable Spirit</span></p><p><span style="color: gray">Angel Ascendant</span></p><p><span style="color: gray">Bless</span></p><p><span style="color: gray">Mass Cure Light Wounds</span></p><p><span style="color: gray">Angelic Presence</span></p><p><span style="color: gray"><s>Divine Armor</s></span></p><p></p><p><span style="color: red">Cord of Divine Favor</span></p><p><span style="color: red">Ruby Scabbard</span></p><p><span style="color: gray"> <s>Cloak of Displacement</s></span></p><p><span style="color: gray">Black Feather of the Raven Queen</span></p><p><span style="color: gray">Gloves of the Healer</span></p><p><span style="color: gray">Obsidian Steed</span></p><p></p><p>Conditions:</p><p>+1 to all skill checks, ability checks, and saving throws</p><p>+2 power bonus to AC, resist 5 all til end of encounter</p><p>10 ongoing thunder, 10 ongoing lightning, restrained (se all)</p><p>+1 item bonus to AC, Ref; +2 item bonus to speed (dragonborn greaves)</p><p>+1 racial bonus to attacks</p><p></p><p>One failed death save.</p><p><a href="http://www.enworld.org/forum/plots-places/259321-rg-covaithes-e1-deaths-reach.html#post4865488" target="_blank"></a></p><p><a href="http://www.enworld.org/forum/plots-places/259321-rg-covaithes-e1-deaths-reach.html#post4865488" target="_blank">Full character sheet</a> [/sblock]</p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 5139202, member: 57255"] Reeling from the initial onslaught, Sarenax still manages to invoke some of the Raven Queen's power to protect his allies. He slams the butt of his scythe into the ground while speaking a word of divine power and a wave of flimy, dark purple energy washes out from the impact. The wave settles over the cleric's allies, warding them from harm. [COLOR=DarkSlateBlue]"Her Majesty shall judge your souls today. Pray she has mercy, you will have need of it."[/COLOR] [sblock=OOC][URL="http://invisiblecastle.com/roller/view/2463400/"]Knowledge checks. Arcana: 1d20+15=34 Nature: 1d20+15=27 Streetwise: 1d20+12=13 Religion: 1d20+19=29[/URL] Ongoing 10 necrotic, 10 lightning, 10 thunder, and 10 fire from aura. 40 damage, which bloodies Sarenax. (+1 attack, +1 AC & Ref, +2 speed while bloodied.) [B]Standard[/B]: Divine Armor. Sarenax gains +2 power bonus to AC til end of encounter, and Sarenax and all allies in burst 3 (everyone but Batin) gains resist 5 all til end of encounter. That should at least cut all this ongoing and aura damage in half. I forget, can you use AP's while you're dazed? Neither the bit about dazed or the bit about AP's mentions the other, so it's a bit hard to tell. Leaning towards no, since "you can take either a standard, a move, or a minor action on your turn" could mean that you wouldn't benefit from the bonus action from the AP. [URL="http://invisiblecastle.com/roller/view/2463437/"]Save vs. ong necrotic:1d20=19 Save vs. dazed: 1d20=10 Save vs. ong lightning/thunder/restrained: 1d20=8[/URL][/sblock][sblock=Sarenax][COLOR=DarkSlateBlue][U][B]Sarenax the Reaper[/B][/U][/COLOR] - Male Dragonborn Cleric 21 Initiative: +13, Passive Perception: 25, Passive Insight: 30 AC:37(39), Fort:32, Reflex:31(32), Will:31 -- Speed:6 (8 when bloodied) HP:[COLOR=red]64/142[/COLOR], Bloodied:71, Surge Value:37, Surges left:3/9 Resist 5 all Action Points: 1 Aura: Astral Vibrance. Bloodied enemies starting their turn within 5 squares take 2 radiant damage. Powers - [COLOR=Green]Righteous Brand Priest's Shield[/COLOR] [COLOR=red]Strengthen the Faithful Astral Wave Promise of Victory/[s]Inspiring Strike[/s] Blinding Light Bastion of Health Channel Divinity (Death Knell) Healing Word [ ] [ ] [ ] Dragon Breath Oath of Enmity Second Wind[/COLOR] [COLOR=gray][s]Divine Power[/s] [s]Wrath of the Faithful[/s] Indomitable Spirit Angel Ascendant Bless Mass Cure Light Wounds Angelic Presence [s]Divine Armor[/s][/COLOR] [COLOR=red]Cord of Divine Favor Ruby Scabbard[/COLOR] [COLOR=gray] [s]Cloak of Displacement[/s] Black Feather of the Raven Queen Gloves of the Healer Obsidian Steed[/COLOR] Conditions: +1 to all skill checks, ability checks, and saving throws +2 power bonus to AC, resist 5 all til end of encounter 10 ongoing thunder, 10 ongoing lightning, restrained (se all) +1 item bonus to AC, Ref; +2 item bonus to speed (dragonborn greaves) +1 racial bonus to attacks One failed death save. [URL="http://www.enworld.org/forum/plots-places/259321-rg-covaithes-e1-deaths-reach.html#post4865488"] Full character sheet[/URL] [/sblock] [/QUOTE]
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