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*Dungeons & Dragons
Cover: Who Has It?
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<blockquote data-quote="ExploderWizard" data-source="post: 6448401" data-attributes="member: 66434"><p>I apply the -2 for partial cover both ways whenever the source of cover is a creature. Everyone in combat is moving so even someone adjacent to you isn't going to negate the cover penalty. </p><p></p><p>Most PC groups are extreme skirmish scale, each individual fighting as such. How could they NOT be with individual turns each combatant doing whatever strikes his/her fancy on their own turn. That is not how a disciplined fighting unit operates at all. A unit fights as one, and everyone does their assigned duty and knows that the fighter beside them will be doing the same. As a precision unit, a group can fight together and take adventage of multiple ranks without getting in each other's way. Individuality and personal freedom need to be sacrificed for the good of the unit, and most players want to do their own thing because its more fun. </p><p></p><p>The cost of that fun is a cover penalty.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6448401, member: 66434"] I apply the -2 for partial cover both ways whenever the source of cover is a creature. Everyone in combat is moving so even someone adjacent to you isn't going to negate the cover penalty. Most PC groups are extreme skirmish scale, each individual fighting as such. How could they NOT be with individual turns each combatant doing whatever strikes his/her fancy on their own turn. That is not how a disciplined fighting unit operates at all. A unit fights as one, and everyone does their assigned duty and knows that the fighter beside them will be doing the same. As a precision unit, a group can fight together and take adventage of multiple ranks without getting in each other's way. Individuality and personal freedom need to be sacrificed for the good of the unit, and most players want to do their own thing because its more fun. The cost of that fun is a cover penalty. [/QUOTE]
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