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Coward in our midst
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<blockquote data-quote="Janx" data-source="post: 2255242" data-attributes="member: 8835"><p>It would be useful to know what kind of character the other player is playing.</p><p></p><p>I've got a gnome conjurer that definitely avoids combat. Nothing wrong with playing a coward. But he'll still cast spells and brought in monsters to help the party during the fight. And he has continued to cast spells after the big blue dragon blasted him and thought he was dead. The rest of the players were surprised I did it, most figured I should keep playing dead (3hp left really looks scary when facing a dragon).</p><p></p><p>But on the other hand, most any sane person should bring the matter up if a fellow party member isn't pulling their weight. It's a matter of personality type in how they'll deal with it. I think my half-orc barbarian would simply do some good parley. (Parley defined by half-orc barbarians as talking to enemy for a while and if they don't agree with you, kill them on the spot).</p></blockquote><p></p>
[QUOTE="Janx, post: 2255242, member: 8835"] It would be useful to know what kind of character the other player is playing. I've got a gnome conjurer that definitely avoids combat. Nothing wrong with playing a coward. But he'll still cast spells and brought in monsters to help the party during the fight. And he has continued to cast spells after the big blue dragon blasted him and thought he was dead. The rest of the players were surprised I did it, most figured I should keep playing dead (3hp left really looks scary when facing a dragon). But on the other hand, most any sane person should bring the matter up if a fellow party member isn't pulling their weight. It's a matter of personality type in how they'll deal with it. I think my half-orc barbarian would simply do some good parley. (Parley defined by half-orc barbarians as talking to enemy for a while and if they don't agree with you, kill them on the spot). [/QUOTE]
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