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<blockquote data-quote="Thornir Alekeg" data-source="post: 2255327" data-attributes="member: 15651"><p>Most of the postings here seem to think this should be handled in game, but I think there is something that has to be asked. What does the player want to get out of gaming? Does he enjoy the non-combat portions of the game a lot more than the fights? Does your game have a lot of NPC interaction? Do you get rewarded for it, or only for combat?</p><p></p><p>The player won't engage his PC in combat even though the party may be in trouble? Is the <em> player </em> afraid of his <em> PC </em> dying, or is he roleplaying a character that is afraid to die? This makes a huge difference as to whether this should be an in-game or out-of-game issue. If it is the player who is afraid, then in-game solutions will have little effect.</p><p></p><p>Why won't the party go for the character not getting full share of the loot? Are you Lawful Communist? The character must not need any new magic weapons or other combat oriented stuff since they won't probably get used anyway, so don't let him have any - you might as well throw it away (or in Lawful Good mode, donate the items or tithe them) as give it to someone who won't use it.</p><p></p><p>The player always plays the same character, no matter the campaign? Sounds like he may be a coward in another sense - afraid to try something different.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 2255327, member: 15651"] Most of the postings here seem to think this should be handled in game, but I think there is something that has to be asked. What does the player want to get out of gaming? Does he enjoy the non-combat portions of the game a lot more than the fights? Does your game have a lot of NPC interaction? Do you get rewarded for it, or only for combat? The player won't engage his PC in combat even though the party may be in trouble? Is the [i] player [/i] afraid of his [i] PC [/i] dying, or is he roleplaying a character that is afraid to die? This makes a huge difference as to whether this should be an in-game or out-of-game issue. If it is the player who is afraid, then in-game solutions will have little effect. Why won't the party go for the character not getting full share of the loot? Are you Lawful Communist? The character must not need any new magic weapons or other combat oriented stuff since they won't probably get used anyway, so don't let him have any - you might as well throw it away (or in Lawful Good mode, donate the items or tithe them) as give it to someone who won't use it. The player always plays the same character, no matter the campaign? Sounds like he may be a coward in another sense - afraid to try something different. [/QUOTE]
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