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<blockquote data-quote="Janx" data-source="post: 2256298" data-attributes="member: 8835"><p>well, if he gets to 16th level, and y'all die, won't your new PCs come into the game around 14th level (-2 levels from the lowest PC)?</p><p></p><p>Certainly it's a player issue. I'm a big fan of escalation. Make it so it's an unavoidable conversation/conflict. </p><p></p><p>Meaning, the next time you get to a battle where he is NOT helping, call a time out. Ask him directly, "why is your character not helping us?"</p><p>he'll probably give some answer that won't matter</p><p>next question: "why should I fight this if he's not helping?"</p><p>another answer that won't matter</p><p>next question: "why is he still in the game if he's not helping everyone else?"</p><p></p><p>ultimately, by having the conversation WHILE the bad behavior is happening, the rest of the group will be in the heat of the moment and be likely to agree with well framed questions. This will put slacker-boy on the spot. People need to be put on the spot when they're not pulling their weight.</p><p></p><p>You may have to come close to driving him out, in order to get him to join your game. He's not really there anyway, so what's the loss?</p><p></p><p>And there's the ultimate nail in the campaign coffin last response: "I don't see the point in playing a cooperative game where everybody isn't having fun" then get up and leave. You haven't quit the group, you've made a statement about the current situation.</p><p></p><p>By your example of his character, he has the power, and he's using the party to do all the work. Your character can't beat his. He uses this fact to get his way. therefore, take it out of the game, where he has no more power than you.</p></blockquote><p></p>
[QUOTE="Janx, post: 2256298, member: 8835"] well, if he gets to 16th level, and y'all die, won't your new PCs come into the game around 14th level (-2 levels from the lowest PC)? Certainly it's a player issue. I'm a big fan of escalation. Make it so it's an unavoidable conversation/conflict. Meaning, the next time you get to a battle where he is NOT helping, call a time out. Ask him directly, "why is your character not helping us?" he'll probably give some answer that won't matter next question: "why should I fight this if he's not helping?" another answer that won't matter next question: "why is he still in the game if he's not helping everyone else?" ultimately, by having the conversation WHILE the bad behavior is happening, the rest of the group will be in the heat of the moment and be likely to agree with well framed questions. This will put slacker-boy on the spot. People need to be put on the spot when they're not pulling their weight. You may have to come close to driving him out, in order to get him to join your game. He's not really there anyway, so what's the loss? And there's the ultimate nail in the campaign coffin last response: "I don't see the point in playing a cooperative game where everybody isn't having fun" then get up and leave. You haven't quit the group, you've made a statement about the current situation. By your example of his character, he has the power, and he's using the party to do all the work. Your character can't beat his. He uses this fact to get his way. therefore, take it out of the game, where he has no more power than you. [/QUOTE]
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