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<blockquote data-quote="Tormyr" data-source="post: 6598876" data-attributes="member: 6776887"><p>A couple of general notes:</p><p></p><p>The strength score, attack bonus, and saving throw DC do not line up. In general a monster with a 20 strength and is anything lower than CR 5 would have an attack bonus of 7 and a saving throw DC of 15 against being knocked prone. Usually, but not always, in the MM the attack bonus and save DC can be calculated from an ability score and proficiency bonus. The attack bonus of 3 would be seen for a Strength 12 creature or a strength 16 creature that did not get its proficiency bonus. The saving throw DC of 13 is also where it would be for a Strength 16 monster. In general, all monsters are proficient with their built in attacks, and they should be getting their proficiency bonus for their attacks and saving throw DCs. Right now that strength 20 score is doing nothing except letting the monster carry bigger loads and jump further.</p><p></p><p>So there are a couple options available for changing the stat block to get it to CR 1/2 or CR 1:</p><p>* Change the attack bonus 7 and saving throw DC to 15 to match the Strength 20 score and give the proficiency bonus: The CR comes out at 1.5. 1 hit die less brings it to a CR 1.</p><p>* Change the Strength to 16, the attack bonus to 5 and the saving throw DC to 13: CR 3/4. Dropping 1 hit die takes it to CR 1/2, adding 2 takes it to CR 1</p><p>* Drop 1 hit die to change to CR 1/2.</p><p>* Change the damage die to d6 to increase it to CR 1</p><p>* Drop the hit dice to 2 and give it resistance to bludgeoning, slashing and piercing from nonmagical weapons to take it to CR 1/2 or 4 hit dice for CR 1</p><p></p><p>You might like to try my monster CR calculator. It lets you type in the stats and make adjustments fairly quickly. <a href="http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1189" target="_blank">http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1189</a></p></blockquote><p></p>
[QUOTE="Tormyr, post: 6598876, member: 6776887"] A couple of general notes: The strength score, attack bonus, and saving throw DC do not line up. In general a monster with a 20 strength and is anything lower than CR 5 would have an attack bonus of 7 and a saving throw DC of 15 against being knocked prone. Usually, but not always, in the MM the attack bonus and save DC can be calculated from an ability score and proficiency bonus. The attack bonus of 3 would be seen for a Strength 12 creature or a strength 16 creature that did not get its proficiency bonus. The saving throw DC of 13 is also where it would be for a Strength 16 monster. In general, all monsters are proficient with their built in attacks, and they should be getting their proficiency bonus for their attacks and saving throw DCs. Right now that strength 20 score is doing nothing except letting the monster carry bigger loads and jump further. So there are a couple options available for changing the stat block to get it to CR 1/2 or CR 1: * Change the attack bonus 7 and saving throw DC to 15 to match the Strength 20 score and give the proficiency bonus: The CR comes out at 1.5. 1 hit die less brings it to a CR 1. * Change the Strength to 16, the attack bonus to 5 and the saving throw DC to 13: CR 3/4. Dropping 1 hit die takes it to CR 1/2, adding 2 takes it to CR 1 * Drop 1 hit die to change to CR 1/2. * Change the damage die to d6 to increase it to CR 1 * Drop the hit dice to 2 and give it resistance to bludgeoning, slashing and piercing from nonmagical weapons to take it to CR 1/2 or 4 hit dice for CR 1 You might like to try my monster CR calculator. It lets you type in the stats and make adjustments fairly quickly. [url]http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1189[/url] [/QUOTE]
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