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<blockquote data-quote="Tharkon" data-source="post: 5529807" data-attributes="member: 6674292"><p>This is essentially two-part.</p><p></p><p>1. What happens if template powers overlap with each other or with a creatures innate power. Does the CR still increase normally?</p><p>2. What happens if multiple creatures are together, if I extend the DMG rules it says a creature of CR 24 accompanied by 6 CR 20 creatures is CR 28 and remains CR 28 if I add 2 more CR 20's.</p><p></p><p>A specific example of the first one is a Leviathan (MM2) with the Water Element template (MotP) added.</p><p></p><p>The template changes HD from d8 to d10 (reducing hp by 32)</p><p>It adds Darkvision 60 ft. and Swim speed 90 ft. which the Leviathan already has.</p><p>It adds DR 10/magic which is useless since the Leviathan already has DR 10/-.</p><p>It adds Drench, but the use of this is severely reduced by the Leviathan only having a swim speed and thus being restricted to aquatic environments.</p><p>Although the same restriction makes Water Mastery a little stronger, and there is the elemental immunities, but is it still increasing the CR from 25 to 27?</p><p></p><p>For the second problem there are many examples that fit the problem, I was specifically thinking of a Wood Element Master of the Hunt accompanied by several Wood Element Hounds of the Hunt. See MM5 for the base creatures and MotP for the templates.</p></blockquote><p></p>
[QUOTE="Tharkon, post: 5529807, member: 6674292"] This is essentially two-part. 1. What happens if template powers overlap with each other or with a creatures innate power. Does the CR still increase normally? 2. What happens if multiple creatures are together, if I extend the DMG rules it says a creature of CR 24 accompanied by 6 CR 20 creatures is CR 28 and remains CR 28 if I add 2 more CR 20's. A specific example of the first one is a Leviathan (MM2) with the Water Element template (MotP) added. The template changes HD from d8 to d10 (reducing hp by 32) It adds Darkvision 60 ft. and Swim speed 90 ft. which the Leviathan already has. It adds DR 10/magic which is useless since the Leviathan already has DR 10/-. It adds Drench, but the use of this is severely reduced by the Leviathan only having a swim speed and thus being restricted to aquatic environments. Although the same restriction makes Water Mastery a little stronger, and there is the elemental immunities, but is it still increasing the CR from 25 to 27? For the second problem there are many examples that fit the problem, I was specifically thinking of a Wood Element Master of the Hunt accompanied by several Wood Element Hounds of the Hunt. See MM5 for the base creatures and MotP for the templates. [/QUOTE]
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