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<blockquote data-quote="Wulf Ratbane" data-source="post: 3281345" data-attributes="member: 94"><p>CR is only useful as a concrete, mathematical measurement of "combat expectation."</p><p></p><p>What you seem to be missing is all of the factors that go into CR beyond BAB, hit points, and damage-- and no, I'm not talking about whether or not you can negotiate your way past a fight.</p><p></p><p>The second, third, fourth, and subsequent "special ability" of a monster has less and less of an impact on its CR because a creature still gets only one action per turn. A creature with the ability to attack, sneak attack, heal, and cast a buff spell is not equal to a typical party of four, despite the fact that it can mimic the singular abilities of any one of them.</p><p></p><p>Your view of CR simply as a measure of how well combatants can trade blows back and forth until one of them is dead by attrition will limit your ability to use CR and EL as a predictor. That is not a flaw in the CR system.</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 3281345, member: 94"] CR is only useful as a concrete, mathematical measurement of "combat expectation." What you seem to be missing is all of the factors that go into CR beyond BAB, hit points, and damage-- and no, I'm not talking about whether or not you can negotiate your way past a fight. The second, third, fourth, and subsequent "special ability" of a monster has less and less of an impact on its CR because a creature still gets only one action per turn. A creature with the ability to attack, sneak attack, heal, and cast a buff spell is not equal to a typical party of four, despite the fact that it can mimic the singular abilities of any one of them. Your view of CR simply as a measure of how well combatants can trade blows back and forth until one of them is dead by attrition will limit your ability to use CR and EL as a predictor. That is not a flaw in the CR system. [/QUOTE]
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