Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
CR/EL System View
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FireLance" data-source="post: 3282287" data-attributes="member: 3424"><p>A stone giant could take Improved Disarm and Improved Trip, but that requires Combat Expertise and an Intelligence of 13. However, going by the rules, it isn't as easy to switch around the giant's ability scores. Using the standard methods, the elite array increases the giant's CR by 1, and the nonelite array gives a bonus to two ability scores and a penalty to two. We can penalize Wisdom and Charisma, but that means a slightly lower Will save. Since we're min-maxing for combat effectiveness, the other ability bump should probably go to Strength to increase attack and damage rolls, but it could also go to Dexterity to improve AC and missile capability, or Constitution to increase hit points and Fortitude saves.</p><p></p><p>The real problem is that a stone giant only has five feats. After taking Combat Expertise, Improved Disarm and Improved Trip, he only has two available feat slots. If he wants a spiked chain, that's another feat for Exotic Weapon Proficiency, but I think he would be bettter off using a heavy flail (the extra reach doesn't help him that much). If he doesn't take Power Attack, he misses out on the chance to deal extra damage to low-AC foes. If he doesn't take Iron Will, his Will save drops further. Possibly the feat that he afford to give up most easily is Point Blank Shot.</p><p></p><p>So yes, you can build a stone giant to be a better tripper than an 8th-level fighter, at the cost of some abilities that probably don't mean too much. Since you've boosted its combat ability without taking away too much, it's probably closer to a CR 9 than a CR 8 in terms of combat effectiveness. But 9 is just one more than 8.</p><p></p><p>The 8th-level fighter (with the feats and equipment he should have) can attack at +15/+10 against the troll's +9/+9/+4 with the possibility of a rend, deals 2d6+9 damage against the troll's 1d6+6 for claw, 1d6+3 for bite, and 2d6+9 rend, has an AC of 21 against the troll's 16, and has hit points of 81 compared to the troll's 63. The fight has to last four rounds for the troll's regeneration to catch up to the fighter's starting hit points. The difference between the troll and the 8th-level fighter is greater than the difference bewteen the 8th-level fighter and the stone giant. If the fighter is "not even close" to the stone giant, the troll is even less close to the fighter.</p><p></p><p>I'm curious to know what would be the ill effects of using the CR system compared to no system at all. So far, in terms of combat effectiveness, the 8th-level fighter and the stone giant are at most one point off the given CR of 8. If an 8th-level party has a slightly easier time with the fighter and a slightly more difficult time with the stone giant, how does that wreck the game?</p></blockquote><p></p>
[QUOTE="FireLance, post: 3282287, member: 3424"] A stone giant could take Improved Disarm and Improved Trip, but that requires Combat Expertise and an Intelligence of 13. However, going by the rules, it isn't as easy to switch around the giant's ability scores. Using the standard methods, the elite array increases the giant's CR by 1, and the nonelite array gives a bonus to two ability scores and a penalty to two. We can penalize Wisdom and Charisma, but that means a slightly lower Will save. Since we're min-maxing for combat effectiveness, the other ability bump should probably go to Strength to increase attack and damage rolls, but it could also go to Dexterity to improve AC and missile capability, or Constitution to increase hit points and Fortitude saves. The real problem is that a stone giant only has five feats. After taking Combat Expertise, Improved Disarm and Improved Trip, he only has two available feat slots. If he wants a spiked chain, that's another feat for Exotic Weapon Proficiency, but I think he would be bettter off using a heavy flail (the extra reach doesn't help him that much). If he doesn't take Power Attack, he misses out on the chance to deal extra damage to low-AC foes. If he doesn't take Iron Will, his Will save drops further. Possibly the feat that he afford to give up most easily is Point Blank Shot. So yes, you can build a stone giant to be a better tripper than an 8th-level fighter, at the cost of some abilities that probably don't mean too much. Since you've boosted its combat ability without taking away too much, it's probably closer to a CR 9 than a CR 8 in terms of combat effectiveness. But 9 is just one more than 8. The 8th-level fighter (with the feats and equipment he should have) can attack at +15/+10 against the troll's +9/+9/+4 with the possibility of a rend, deals 2d6+9 damage against the troll's 1d6+6 for claw, 1d6+3 for bite, and 2d6+9 rend, has an AC of 21 against the troll's 16, and has hit points of 81 compared to the troll's 63. The fight has to last four rounds for the troll's regeneration to catch up to the fighter's starting hit points. The difference between the troll and the 8th-level fighter is greater than the difference bewteen the 8th-level fighter and the stone giant. If the fighter is "not even close" to the stone giant, the troll is even less close to the fighter. I'm curious to know what would be the ill effects of using the CR system compared to no system at all. So far, in terms of combat effectiveness, the 8th-level fighter and the stone giant are at most one point off the given CR of 8. If an 8th-level party has a slightly easier time with the fighter and a slightly more difficult time with the stone giant, how does that wreck the game? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
CR/EL System View
Top