Luthien Greyspear
First Post
Now that I have your attention...
I need to know if there's any official or unofficial ruling on the relative CR's of NPC-types that are carrying no equipment of any sort. Even monks are assumed to have the basic gear equal to their level, even though they can adventure in just a worn-out pair of pants. Several other classes (spellcasters, usually) can get away with being equipment-light, but it is still generally assumed that the NPC in question has the appropriate equipment for their levels.
What I'm asking for is whether there is a reduction in relative CR to a class-leveled creature that is carrying NO equipment, and doesn't have a special rule granting equipment-like bonuses and benefits (Vow of Poverty, as a prime example). Is there/should there be a -1 to -3 CR adjustment for that creature (say, -1 to CR for every 6 character levels), to account for the lessened threat that these underequipped adversaries bring to the table?
The character classes I am thinking of using for this kind of adversary ruling are:
Warlock
Incarnate
Soulborn
Totemist
Monk
Druid
Soulblade
There are probably other good classes that could work this way, but these are the ones I will probably use in my campaign (particularly the Incarnum-wielding classes). Please bear in mind that my game/GMing style is more fluffy that crunchy, and my players are all in the game for the story and the chance to fight cool bad guys, not for the loot that they carry.
I need to know if there's any official or unofficial ruling on the relative CR's of NPC-types that are carrying no equipment of any sort. Even monks are assumed to have the basic gear equal to their level, even though they can adventure in just a worn-out pair of pants. Several other classes (spellcasters, usually) can get away with being equipment-light, but it is still generally assumed that the NPC in question has the appropriate equipment for their levels.
What I'm asking for is whether there is a reduction in relative CR to a class-leveled creature that is carrying NO equipment, and doesn't have a special rule granting equipment-like bonuses and benefits (Vow of Poverty, as a prime example). Is there/should there be a -1 to -3 CR adjustment for that creature (say, -1 to CR for every 6 character levels), to account for the lessened threat that these underequipped adversaries bring to the table?
The character classes I am thinking of using for this kind of adversary ruling are:
Warlock
Incarnate
Soulborn
Totemist
Monk
Druid
Soulblade
There are probably other good classes that could work this way, but these are the ones I will probably use in my campaign (particularly the Incarnum-wielding classes). Please bear in mind that my game/GMing style is more fluffy that crunchy, and my players are all in the game for the story and the chance to fight cool bad guys, not for the loot that they carry.