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CR increases for advancing creatures
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<blockquote data-quote="WizarDru" data-source="post: 806279" data-attributes="member: 151"><p></p><p></p><p>[waves]</p><p></p><p>It was the font mostly that threw me. It's a little difficult to read, for me.</p><p></p><p></p><p></p><p>Well, actually I <strong>DO</strong> create new monsters on a fairly regular basis. But your system actually gives some factors for computing that, which is a Good Thing (tm).</p><p></p><p> Oh, I grok that. I think it's a good thing, but I'm not sure that I agree that there are a large number of glaring errors in the MM. </p><p></p><p></p><p></p><p></p><p>Situationally, they can be. Now, I agree that the Dragons CR is off...but WotC has claimed this to be intentional, for the main reason that Dragons are usually inclined to be 'boss' monsters, and encountered usually as THE encounter of a session. My experience has tended to bear this out. </p><p></p><p></p><p></p><p>But we have assertions from WotC themselves that a party should be able to beat a more powerful foe with little difficulty, IF THEY EXPECT TO HAVE FEW OR NO OTHER ENCOUNTERS THAT DAY. Look at the fights in 'Speaker in Dreams', for example. If the party encounters a CR 16 dragon by itself when it attacks a town, it's a much different situation than if they do battle with it at the bottom of a dungeon, as their tenth encounter of the day.</p><p></p><p></p><p></p><p>I will. I intened to give the whole document a more thorough read-over. You've obviously put a lot of work into it, and it's appreciated. Consider this constructive criticism, and take it with the grain of salt with which it's offered.</p><p></p><p></p><p></p><p>Well, in this case, it was a little more complicated. This featured a party of 6 characters, ranging from 17th-19th level, with a few NPCs, mounts and companions along for the ride. Add to that the addition of a LOT of lucky rolls and saves, and it was a miracle that they made it through alive. The creature in question was a Winterwight.</p><p></p><p>Against the beholder, they lost one of the NPC cohorts, and one of the PCs. And they could have lost quite a few more, but the saves were coming fast and furious. Not to mention two NPC copper dragons and a summoned Solar (via Planar Ally).</p><p></p><p></p><p>I do see part of what you're driving at though, concerning the XP boundary. But how much XP would you award for the beholder I described? At CR 57, the number would be enormous, and not really scaling to the challenge. That's probably where my mental stumbling block was.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 806279, member: 151"] [B][/b] [waves] [b][/b] It was the font mostly that threw me. It's a little difficult to read, for me. Well, actually I [b]DO[/b] create new monsters on a fairly regular basis. But your system actually gives some factors for computing that, which is a Good Thing (tm). [b][/b] Oh, I grok that. I think it's a good thing, but I'm not sure that I agree that there are a large number of glaring errors in the MM. [b][/b] Situationally, they can be. Now, I agree that the Dragons CR is off...but WotC has claimed this to be intentional, for the main reason that Dragons are usually inclined to be 'boss' monsters, and encountered usually as THE encounter of a session. My experience has tended to bear this out. [b][/b] But we have assertions from WotC themselves that a party should be able to beat a more powerful foe with little difficulty, IF THEY EXPECT TO HAVE FEW OR NO OTHER ENCOUNTERS THAT DAY. Look at the fights in 'Speaker in Dreams', for example. If the party encounters a CR 16 dragon by itself when it attacks a town, it's a much different situation than if they do battle with it at the bottom of a dungeon, as their tenth encounter of the day. [b][/b] I will. I intened to give the whole document a more thorough read-over. You've obviously put a lot of work into it, and it's appreciated. Consider this constructive criticism, and take it with the grain of salt with which it's offered. [b][/b] Well, in this case, it was a little more complicated. This featured a party of 6 characters, ranging from 17th-19th level, with a few NPCs, mounts and companions along for the ride. Add to that the addition of a LOT of lucky rolls and saves, and it was a miracle that they made it through alive. The creature in question was a Winterwight. Against the beholder, they lost one of the NPC cohorts, and one of the PCs. And they could have lost quite a few more, but the saves were coming fast and furious. Not to mention two NPC copper dragons and a summoned Solar (via Planar Ally). I do see part of what you're driving at though, concerning the XP boundary. But how much XP would you award for the beholder I described? At CR 57, the number would be enormous, and not really scaling to the challenge. That's probably where my mental stumbling block was. [/QUOTE]
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