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General Tabletop Discussion
*Pathfinder & Starfinder
CR ranges for Summon Monster I-IX?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 1672828" data-attributes="member: 710"><p>Not unsimilar to a Dominate Monster spell. (Sorry to bring this up again) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>---</p><p></p><p>As a player, I would prefer Summon Monster to summon creatures as near as possible to my own CR/level. </p><p>But if the same applies for my enemies, I will defininetely hate it. Imagine a Wizard 4 levels above the party level - a dangerous (with a 50% chance of failure/success) encounter for the characters, but a not so unlikely situation for a . Now imagine he uses a Summoning Spell to call a creature with a CR 4 below his level - suddenly, there is a creature that is probably as dangerous as any single character of the group (and definitely at 100% HP, spells and so on). And the wizard might do this more than once in that combat. Sure, he won`t be able to cast his other nasty spells in that time, but it still sounds quite nasty.</p><p></p><p>Unfortunately, the current rules reduce the role of many summoned creatures to (weak) meat shields. Still of some use, certainly, and there are situation in which you really need someone to take the damage for you. </p><p>(In our current Eberron campaign and during our first adventure to the Mournlands, the Druids Summon Nature´s Ally spells were extremely valuable, considering the fact that we were three days away from ANY possible healing source.)</p><p></p><p>Mustrum Ridcully</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 1672828, member: 710"] Not unsimilar to a Dominate Monster spell. (Sorry to bring this up again) :-) --- As a player, I would prefer Summon Monster to summon creatures as near as possible to my own CR/level. But if the same applies for my enemies, I will defininetely hate it. Imagine a Wizard 4 levels above the party level - a dangerous (with a 50% chance of failure/success) encounter for the characters, but a not so unlikely situation for a . Now imagine he uses a Summoning Spell to call a creature with a CR 4 below his level - suddenly, there is a creature that is probably as dangerous as any single character of the group (and definitely at 100% HP, spells and so on). And the wizard might do this more than once in that combat. Sure, he won`t be able to cast his other nasty spells in that time, but it still sounds quite nasty. Unfortunately, the current rules reduce the role of many summoned creatures to (weak) meat shields. Still of some use, certainly, and there are situation in which you really need someone to take the damage for you. (In our current Eberron campaign and during our first adventure to the Mournlands, the Druids Summon Nature´s Ally spells were extremely valuable, considering the fact that we were three days away from ANY possible healing source.) Mustrum Ridcully [/QUOTE]
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CR ranges for Summon Monster I-IX?
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