blargney the second said:A pit that drops you on a CR 11+ monster.![]()
This trap exemplifies one of my pet peeves. It isn't only exorbitantly expensive (and thus mostly a theoretical exercise in trap design), it's also pathetically weak for a CR 25 trap AND this 'XP machine' comes packaged with magical treasure (a glaive of doom? how neat!).sukael said:Dungeonscape has mechanical traps up to CR 25 (glaive of doom trap)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.