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*Pathfinder & Starfinder
cracking the power code
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<blockquote data-quote="Revinor" data-source="post: 4196317" data-attributes="member: 25037"><p>I think you got it wrong at almost every single point.</p><p></p><p>No need for point system for damage. At-will powers are 1[W], encounter 2[W], daily 3[W]. Assigning points to them and then saying that encounter has +1 and daily +2 compared to at-will doesn't make sense, as there will be no 3[W] encounter powers at 3rd lvl.</p><p></p><p>Careful attack is -4 dmg, +4 to hit. Hardly worth 1 point, isn't it? It is more or less like a basic attack from power level.</p><p></p><p>How have you came to idea of at-will rechargeable power??? From the very definition, rechargeable powers are encounter.</p><p></p><p>Ray of frost is single target + slow, so 3 points according to your table - 1 too much for at-will.</p><p></p><p>etc, etc.</p><p></p><p>If we got bit further, you propose</p><p></p><p>Encounter 27 [9]</p><p></p><p>Let's check:</p><p></p><p>Binding Smite</p><p>Paladin 27</p><p>Encounter • Weapon</p><p>Standard Action</p><p>Melee weapon</p><p>Target: One creature</p><p>Attack: Charisma vs. Will</p><p>Hit: 2x[W] + Wis damage and target cannot gain line of effect to anyone but you until the end of your next turn.</p><p></p><p>2[W] is 2 points. So you suggest that blocking line of sight to only you for one turn is worth 7 points? I would certainly prefer blind for 2 points...</p><p></p><p>I would suggest giving up on point system for powers. Basic rules are simple - 1[W] for at-will, 2[W] for encounter, 3[W] for daily. On top of that you add or remove some flavor effects depending on the role. I'm sure that there will be 27 lvl powers on some classes which are considerably weaker than 5lvl powers on another. No point system will explain that. Sometimes it is about the choice, not only power.</p></blockquote><p></p>
[QUOTE="Revinor, post: 4196317, member: 25037"] I think you got it wrong at almost every single point. No need for point system for damage. At-will powers are 1[W], encounter 2[W], daily 3[W]. Assigning points to them and then saying that encounter has +1 and daily +2 compared to at-will doesn't make sense, as there will be no 3[W] encounter powers at 3rd lvl. Careful attack is -4 dmg, +4 to hit. Hardly worth 1 point, isn't it? It is more or less like a basic attack from power level. How have you came to idea of at-will rechargeable power??? From the very definition, rechargeable powers are encounter. Ray of frost is single target + slow, so 3 points according to your table - 1 too much for at-will. etc, etc. If we got bit further, you propose Encounter 27 [9] Let's check: Binding Smite Paladin 27 Encounter • Weapon Standard Action Melee weapon Target: One creature Attack: Charisma vs. Will Hit: 2x[W] + Wis damage and target cannot gain line of effect to anyone but you until the end of your next turn. 2[W] is 2 points. So you suggest that blocking line of sight to only you for one turn is worth 7 points? I would certainly prefer blind for 2 points... I would suggest giving up on point system for powers. Basic rules are simple - 1[W] for at-will, 2[W] for encounter, 3[W] for daily. On top of that you add or remove some flavor effects depending on the role. I'm sure that there will be 27 lvl powers on some classes which are considerably weaker than 5lvl powers on another. No point system will explain that. Sometimes it is about the choice, not only power. [/QUOTE]
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