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General Tabletop Discussion
*Pathfinder & Starfinder
craft as non-magic "ritual"
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<blockquote data-quote="Celebrim" data-source="post: 4107819" data-attributes="member: 4937"><p>I think you'd have to be careful in defining these rituals if you didn't want to end up making the game more complicated than you needed to. A ritual like 'Craft Wooden Item' doesn't tell you much in and of itself about the difference between crafting a wooden toy, a chest of drawers, and a tall sailing ship. On the other hand, do you really want a system where you learn 'Craft Chair', but are unable to make tables till you learn 'Craft Table' and so forth. I've seen MMORPGs that work something like that, but they manage to get away with because of things like autumated tracking of what you know, limited in game options, and different expectations of play.</p><p></p><p>I'm not sure I want a character sheet that lists under known rituals, 'Fry Fish', 'Make Sandwich', 'Bake Bread', 'Bake Cake' and 'Make Curry'. I think I'd just be happy with 'Cook Food'.</p><p></p><p>On the other hand, how is the ritual 'Cook Food' different from having Craft(Cooking)?</p><p></p><p></p><p></p><p>I'm not familiar enough with the IH rules. How exactly is this different than just letting characters buy things?</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4107819, member: 4937"] I think you'd have to be careful in defining these rituals if you didn't want to end up making the game more complicated than you needed to. A ritual like 'Craft Wooden Item' doesn't tell you much in and of itself about the difference between crafting a wooden toy, a chest of drawers, and a tall sailing ship. On the other hand, do you really want a system where you learn 'Craft Chair', but are unable to make tables till you learn 'Craft Table' and so forth. I've seen MMORPGs that work something like that, but they manage to get away with because of things like autumated tracking of what you know, limited in game options, and different expectations of play. I'm not sure I want a character sheet that lists under known rituals, 'Fry Fish', 'Make Sandwich', 'Bake Bread', 'Bake Cake' and 'Make Curry'. I think I'd just be happy with 'Cook Food'. On the other hand, how is the ritual 'Cook Food' different from having Craft(Cooking)? I'm not familiar enough with the IH rules. How exactly is this different than just letting characters buy things? [/QUOTE]
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craft as non-magic "ritual"
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