Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Craft Backgrounds, Specialities, and builds
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoeCrow" data-source="post: 6004269" data-attributes="member: 1302"><p>I made an undead-type heritage for the Sorcerer (and added a few spells to the Sorcerer list, because the current list is crazy small and omits some spells that I think are really good sorcerer material. I still can't think of a good Level 4 power, though. Any ideas?</p><p></p><p>[code]Necrotic Heritage</p><p>The taint of the grave runs through your family. Perhaps </p><p>one of your ancestors became a powerful lich or vampire,</p><p> or maybe you were born dead before suddenly returning</p><p> to life. Either way, the forces of death move through you</p><p> and touch your every action.</p><p></p><p></p><p> Hit Dice: 1d6 per sorcerer level</p><p></p><p> Hit Points: 1d6 (or 4) + your Constitution</p><p>modifier per sorcerer level gained</p><p></p><p> Armor & Shield Proficiencies: You gain proficiency </p><p>with all light and medium armors and shields. Also, you </p><p>are able to cast sorcerer spells while wearing armor. </p><p>Also, you have necrotic resistance.</p><p></p><p> Weapon Proficiencies: You gain proficiency with </p><p>all simple melee and missile weapons. Also, the bonus </p><p>to your weapon attack rolls increases by 1.</p><p></p><p> Sorcerous Powers: At 1st level, you can spend 1 </p><p>willpower to use the Withering Grasp power. </p><p> Additionally, each day, after you have spent 3 </p><p>willpower, your hands become skeletal and your body </p><p>becomes drawn and wizened. Until you you complete </p><p>a long rest, you gain a +3 bonus to the damage rolls </p><p>of your melee attacks.</p><p></p><p> Level 4: You can spend 2 willpower to use the [xx] power.</p><p> Additionally, each day, after you have spent 10 willpower, you </p><p></p><p></p><p>Withering Grasp</p><p>You channel the horrid power of the grave. causing </p><p>you to deal heavy damage and weaken the target </p><p>of your attack.</p><p> Effect: The next time you hit a hostile creature </p><p>with a melee attack during the next minute, that </p><p>creature takes an extra 2d6 damage and becomes </p><p>stunned until its next turn.</p><p></p><p>Additional Spells Available: </p><p></p><p>Level 1 Spells</p><p>Ray of Enfeeblement</p><p>Sleep</p><p>Thunder Wave</p><p></p><p>Level 2 Spells</p><p>Flaming Sphere</p><p>Hold Person</p><p>Sunburst[/code]</p></blockquote><p></p>
[QUOTE="JoeCrow, post: 6004269, member: 1302"] I made an undead-type heritage for the Sorcerer (and added a few spells to the Sorcerer list, because the current list is crazy small and omits some spells that I think are really good sorcerer material. I still can't think of a good Level 4 power, though. Any ideas? [code]Necrotic Heritage The taint of the grave runs through your family. Perhaps one of your ancestors became a powerful lich or vampire, or maybe you were born dead before suddenly returning to life. Either way, the forces of death move through you and touch your every action. Hit Dice: 1d6 per sorcerer level Hit Points: 1d6 (or 4) + your Constitution modifier per sorcerer level gained Armor & Shield Proficiencies: You gain proficiency with all light and medium armors and shields. Also, you are able to cast sorcerer spells while wearing armor. Also, you have necrotic resistance. Weapon Proficiencies: You gain proficiency with all simple melee and missile weapons. Also, the bonus to your weapon attack rolls increases by 1. Sorcerous Powers: At 1st level, you can spend 1 willpower to use the Withering Grasp power. Additionally, each day, after you have spent 3 willpower, your hands become skeletal and your body becomes drawn and wizened. Until you you complete a long rest, you gain a +3 bonus to the damage rolls of your melee attacks. Level 4: You can spend 2 willpower to use the [xx] power. Additionally, each day, after you have spent 10 willpower, you Withering Grasp You channel the horrid power of the grave. causing you to deal heavy damage and weaken the target of your attack. Effect: The next time you hit a hostile creature with a melee attack during the next minute, that creature takes an extra 2d6 damage and becomes stunned until its next turn. Additional Spells Available: Level 1 Spells Ray of Enfeeblement Sleep Thunder Wave Level 2 Spells Flaming Sphere Hold Person Sunburst[/code] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Craft Backgrounds, Specialities, and builds
Top