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craft(bowmaking) question
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<blockquote data-quote="Zhure" data-source="post: 53185" data-attributes="member: 308"><p>Purely working the numbers, you need to expend resources equal to 1/3 the value of the item to be crafted.</p><p></p><p>To simplify the calculation, take 10 (you can't take 20 since there's a penalty for failure) and I assume you've at least 4 ranks of Craft (fletcher) and also that the DC is 12 and that you are taking a -2 for using "improvised tools."</p><p></p><p>Use the formula (derived from the Craft Skill description) to determine daily output:</p><p><em>if (rankx12)/100 = 1, then 20 arrows</em></p><p></p><p>By taking ten, you can set the pace at this rate...</p><p></p><p>Required</p><p>Rank* =Arrows/hour Notes</p><p>4+... = ~2............. Minimum necessary to take 10</p><p>10+... = 3</p><p>14+... = 4</p><p>17+... = 5</p><p>20+... = 6</p><p>24+... = 7,</p><p>etc.</p><p></p><p>*Rank + Stat -2 improvised tools circumstance penalty. Thus, 6 Ranks with INT 10 is a "4" for this chart's purpose.</p><p></p><p>All this is what I'd do based on an extrapolation of the Craft rules. It's completely up to the DM, of course, and he might require you to spend some additional time locating the resources to make the arrows in lieu of the capitol outlay.</p><p></p><p>While in an underground dungeon, our OoBI had the Sorcerer and Wizard using all our "Mending" cantrips to repair his broken arrows. You might look into that, also.</p><p></p><p>Hope that helps,</p><p>Greg</p></blockquote><p></p>
[QUOTE="Zhure, post: 53185, member: 308"] Purely working the numbers, you need to expend resources equal to 1/3 the value of the item to be crafted. To simplify the calculation, take 10 (you can't take 20 since there's a penalty for failure) and I assume you've at least 4 ranks of Craft (fletcher) and also that the DC is 12 and that you are taking a -2 for using "improvised tools." Use the formula (derived from the Craft Skill description) to determine daily output: [i]if (rankx12)/100 = 1, then 20 arrows[/i] By taking ten, you can set the pace at this rate... Required Rank* =Arrows/hour Notes 4+... = ~2............. Minimum necessary to take 10 10+... = 3 14+... = 4 17+... = 5 20+... = 6 24+... = 7, etc. *Rank + Stat -2 improvised tools circumstance penalty. Thus, 6 Ranks with INT 10 is a "4" for this chart's purpose. All this is what I'd do based on an extrapolation of the Craft rules. It's completely up to the DM, of course, and he might require you to spend some additional time locating the resources to make the arrows in lieu of the capitol outlay. While in an underground dungeon, our OoBI had the Sorcerer and Wizard using all our "Mending" cantrips to repair his broken arrows. You might look into that, also. Hope that helps, Greg [/QUOTE]
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