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Craft Item Question...
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<blockquote data-quote="Damon Griffin" data-source="post: 924717" data-attributes="member: 3568"><p>Still doesn't make sense to me. Oh, I see the math. Nothing complicated there. I understand that if you're going to keep the cost the same, more difficult items have to take less time to make. </p><p></p><p>But there's the logical flaw. The price should NOT be the same. An item which is harder to make should either drive the price up directly (hey, only a skilled craftsman can do this, so I'm charging more) or increase the amount of time needed to do the job (which would drive the price up.) An item which is easier than normal to make should cost less, either because increased competition from moderately skilled folks forces the craftsman to keep prices low, or because it takes less time to complete.</p><p></p><p>As written, Craft doesn't make sense, it just exploits a "stupid math trick." Ignoring the math for the moment, try coming up with a rationale that fits this formula. I can make a 1000sp widget at a DC 10 in 100 units of time; how do you explain that superior widgets (DC20) can be made in half the time? What is it about the superior widget, or the process used to craft them, that makes this possible.</p><p></p><p>Time = Price / DC says "SOMEHOW, the price of superior widgets remained the same as regular widgets; I don't know how, but the end result is that they took less time to make." I want to know how that happened.</p></blockquote><p></p>
[QUOTE="Damon Griffin, post: 924717, member: 3568"] Still doesn't make sense to me. Oh, I see the math. Nothing complicated there. I understand that if you're going to keep the cost the same, more difficult items have to take less time to make. But there's the logical flaw. The price should NOT be the same. An item which is harder to make should either drive the price up directly (hey, only a skilled craftsman can do this, so I'm charging more) or increase the amount of time needed to do the job (which would drive the price up.) An item which is easier than normal to make should cost less, either because increased competition from moderately skilled folks forces the craftsman to keep prices low, or because it takes less time to complete. As written, Craft doesn't make sense, it just exploits a "stupid math trick." Ignoring the math for the moment, try coming up with a rationale that fits this formula. I can make a 1000sp widget at a DC 10 in 100 units of time; how do you explain that superior widgets (DC20) can be made in half the time? What is it about the superior widget, or the process used to craft them, that makes this possible. Time = Price / DC says "SOMEHOW, the price of superior widgets remained the same as regular widgets; I don't know how, but the end result is that they took less time to make." I want to know how that happened. [/QUOTE]
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