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Craft magic item -- for the whole party?
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<blockquote data-quote="Runestar" data-source="post: 4642435" data-attributes="member: 72317"><p>From personal experience, crafting magic items for other PCs at no additional charge is not as bad as it seems.</p><p></p><p>Assuming I spent enough xp such that I am 1 lv below the rest of the party, this means that I am getting more xp than them whenever we complete a challenge. Which in turn means more xp I can funnel towards crafting additional magic items. Which in turn sucks up the xp so as to ensure that I consistently remain 1 lv behind. The only problem is that the DM rarely ever gives us enough downtime to make this viable.</p><p></p><p>The end result is that the party is able to access much more gear than otherwise suggested by their wealth guidelines, since someone is subsidizing part of the gp costs with xp, which is being replenished at a non-linear rate.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If you can somehow get to 2 lv below the party average, the extra xp you acquire this way is insane, though you may be frustrated at how weak you are relative to the rest of the party. But I am still comfortable with 1 lv lost.</p></blockquote><p></p>
[QUOTE="Runestar, post: 4642435, member: 72317"] From personal experience, crafting magic items for other PCs at no additional charge is not as bad as it seems. Assuming I spent enough xp such that I am 1 lv below the rest of the party, this means that I am getting more xp than them whenever we complete a challenge. Which in turn means more xp I can funnel towards crafting additional magic items. Which in turn sucks up the xp so as to ensure that I consistently remain 1 lv behind. The only problem is that the DM rarely ever gives us enough downtime to make this viable. The end result is that the party is able to access much more gear than otherwise suggested by their wealth guidelines, since someone is subsidizing part of the gp costs with xp, which is being replenished at a non-linear rate.:) If you can somehow get to 2 lv below the party average, the extra xp you acquire this way is insane, though you may be frustrated at how weak you are relative to the rest of the party. But I am still comfortable with 1 lv lost. [/QUOTE]
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Craft magic item -- for the whole party?
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