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General Tabletop Discussion
*Pathfinder & Starfinder
Craft Requirements for Item Creation Feats
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<blockquote data-quote="Li Shenron" data-source="post: 3226497" data-attributes="member: 1465"><p>The core rules basically assume that when you enchant an item, you are working on an <strong>existing</strong> item, so it has already been craft by someone else.</p><p></p><p>It's easy to think about it for things like weapons and armors, but when it comes to stuff like wands or rings, the books actually do not require you to "buy" an stick or a non-magical ring and then enchant it with spells. So I believe it's quite open to the DM. I guess 99% of DM's just don't care, as long as the PC pays the GP/XP they don't question whether you bought a gold ring or forge it yourself.</p><p></p><p>So in a certain way, adding Craft ranks as requisite to Item Creation Feats makes sense but only partially: one wizard could forge his own rings (Craft: Blacksmithing) while another one could buy beautifully crafted rings and enchant them later. Requiring Craft ranks would not be completely fair to the second.</p><p></p><p>For other items like wands/staves, it could be more complicated because they could be made of wood or iron or many other materials, hence different Craft would suffice. For Wondrous Items it's impossible to generalize, each one would need its own.</p><p></p><p>Having extra requirements could be fun tho, as long as they are not too steep...</p><p></p><p>It's hard at the moment to think about some concrete ideas.</p><p>Perhaps you could consider something like actually making it optional but granting benefits like:</p><p></p><p>0 ranks = caster has to buy the basic item from someone else (cost and time is assumed in the DMG value)</p><p>1 rank = caster can craft the basic item herself, a small % discount on the GP price is granted</p><p>2+ ranks = the higher the rank, the faster the crafting (reduce crafting time)</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 3226497, member: 1465"] The core rules basically assume that when you enchant an item, you are working on an [B]existing[/B] item, so it has already been craft by someone else. It's easy to think about it for things like weapons and armors, but when it comes to stuff like wands or rings, the books actually do not require you to "buy" an stick or a non-magical ring and then enchant it with spells. So I believe it's quite open to the DM. I guess 99% of DM's just don't care, as long as the PC pays the GP/XP they don't question whether you bought a gold ring or forge it yourself. So in a certain way, adding Craft ranks as requisite to Item Creation Feats makes sense but only partially: one wizard could forge his own rings (Craft: Blacksmithing) while another one could buy beautifully crafted rings and enchant them later. Requiring Craft ranks would not be completely fair to the second. For other items like wands/staves, it could be more complicated because they could be made of wood or iron or many other materials, hence different Craft would suffice. For Wondrous Items it's impossible to generalize, each one would need its own. Having extra requirements could be fun tho, as long as they are not too steep... It's hard at the moment to think about some concrete ideas. Perhaps you could consider something like actually making it optional but granting benefits like: 0 ranks = caster has to buy the basic item from someone else (cost and time is assumed in the DMG value) 1 rank = caster can craft the basic item herself, a small % discount on the GP price is granted 2+ ranks = the higher the rank, the faster the crafting (reduce crafting time) [/QUOTE]
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