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General Tabletop Discussion
*Pathfinder & Starfinder
Craft Skill - mechanically broken
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<blockquote data-quote="Conaill" data-source="post: 228145" data-attributes="member: 1264"><p>Because if it took the same time to make, it would have to be <em>cheaper</em> than the splint mail.</p><p></p><p>Essentially, the DC measures how intrinsically difficult the task is. If your master crafter is just doing busy work (low DC) all day, obviously he won't make as much money for his time as when he has to use all his skills to the fullest. <em>Regardless</em> of how good a job he's doing (his skill check).</p><p></p><p>Some tasks more time to accomplish than others. And the time needed to accomplish a task need not be directly related to how hard the task is. That's the difference between a master stonecarver and those guys breaking blocks of stone at the chain gang. </p><p></p><p>Suppose a ton of fine gravel costs about as much as a small, finely crafted stone statue. Who do you think will make more progress in gp/week, the master stonecarver, or the guy on the chain gang? And which do you think will take longer for a single person, bashing solid rock until you get a ton of gravel, or carving a small stone statue (with the same market value of a ton of gravel)?</p></blockquote><p></p>
[QUOTE="Conaill, post: 228145, member: 1264"] Because if it took the same time to make, it would have to be [i]cheaper[/i] than the splint mail. Essentially, the DC measures how intrinsically difficult the task is. If your master crafter is just doing busy work (low DC) all day, obviously he won't make as much money for his time as when he has to use all his skills to the fullest. [i]Regardless[/i] of how good a job he's doing (his skill check). Some tasks more time to accomplish than others. And the time needed to accomplish a task need not be directly related to how hard the task is. That's the difference between a master stonecarver and those guys breaking blocks of stone at the chain gang. Suppose a ton of fine gravel costs about as much as a small, finely crafted stone statue. Who do you think will make more progress in gp/week, the master stonecarver, or the guy on the chain gang? And which do you think will take longer for a single person, bashing solid rock until you get a ton of gravel, or carving a small stone statue (with the same market value of a ton of gravel)? [/QUOTE]
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Craft Skill - mechanically broken
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