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*Pathfinder & Starfinder
Craft vs Profession
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<blockquote data-quote="Nareau" data-source="post: 2619430" data-attributes="member: 969"><p>I have to questions how well this system works with professions that by their nature require both service and production--like a locksmith. Surely someone who can build a complex lock could also fix it, right?</p><p></p><p>I'm sorely tempted to roll the craft skills into profession, and determine which stat seems most appropriate depending on the trade. Profession: Innkeeper might be Cha or Int. Profession: Painter would probably be Wis. Profession: Blacksmith would be Int or possibly even Str. I think doing this would increase the utility of these skills (and how often they're used in the game), and make the system more elegant.</p><p></p><p>Spider</p></blockquote><p></p>
[QUOTE="Nareau, post: 2619430, member: 969"] I have to questions how well this system works with professions that by their nature require both service and production--like a locksmith. Surely someone who can build a complex lock could also fix it, right? I'm sorely tempted to roll the craft skills into profession, and determine which stat seems most appropriate depending on the trade. Profession: Innkeeper might be Cha or Int. Profession: Painter would probably be Wis. Profession: Blacksmith would be Int or possibly even Str. I think doing this would increase the utility of these skills (and how often they're used in the game), and make the system more elegant. Spider [/QUOTE]
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Community
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Craft vs Profession
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