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Crafting a new campaign where nature tries to kick civilization's butt
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<blockquote data-quote="RUMBLETiGER" data-source="post: 6069009" data-attributes="member: 6674868"><p>Inspired by the lastest story ark of <a href="http://skullkickers.keenspot.com/" target="_blank">Skullkickers</a> "5 Funerals And A Bucket Of Blood", where Fay try to distroy the city of Urbana and return the land to nature with political intrigue, chaos and a giant plant, I'm toying with a campaign idea in which a cult is trying to overthrow the "Illusion of Civilization" and return the world to nature.</p><p></p><p>This will become more of a Law vs. Chaos axis storyline, and the PC's will start on the side of civilization because that's where they'll originate from, but ultimately have the choice of joining the other side. </p><p></p><p>I'm thinking of having the deity Urbanus, god of cities and civilization (Races of Destiny) aiding the PC's to stop the rising threat, while having the deity Karaan, god of bestal nature and lycanthropes (Book of Vile Darkness) working to ruin civilization. </p><p></p><p>My first question to you, my dear Enworlders, is what deity would be a patient, stratigic ally of the bestal Karaan? I need another deity that would support the cause but would be able to see the big picture, subtle steps. Thinking someone Chaotic Neutral, or Neutral Evil, scheming, possibly with an alterior motive or not. When crafting a good cult, you gotta have the right gods backing it up or it just gets messy. </p><p></p><p>I'm not looking to include the "big" deities, this will be more of the smaller scale guys. The campaign will likely be a regional threat, and not world-wide, at least at first. I figure the cult will have ties to the Beastland Outer plane, and have CN and NE Druids, Anarchists, Lycanthropes, Humanoids, Monstrous Humanoids, Awakened creatures, Magical Beasts and Fay as members.</p></blockquote><p></p>
[QUOTE="RUMBLETiGER, post: 6069009, member: 6674868"] Inspired by the lastest story ark of [URL="http://skullkickers.keenspot.com/"]Skullkickers[/URL] "5 Funerals And A Bucket Of Blood", where Fay try to distroy the city of Urbana and return the land to nature with political intrigue, chaos and a giant plant, I'm toying with a campaign idea in which a cult is trying to overthrow the "Illusion of Civilization" and return the world to nature. This will become more of a Law vs. Chaos axis storyline, and the PC's will start on the side of civilization because that's where they'll originate from, but ultimately have the choice of joining the other side. I'm thinking of having the deity Urbanus, god of cities and civilization (Races of Destiny) aiding the PC's to stop the rising threat, while having the deity Karaan, god of bestal nature and lycanthropes (Book of Vile Darkness) working to ruin civilization. My first question to you, my dear Enworlders, is what deity would be a patient, stratigic ally of the bestal Karaan? I need another deity that would support the cause but would be able to see the big picture, subtle steps. Thinking someone Chaotic Neutral, or Neutral Evil, scheming, possibly with an alterior motive or not. When crafting a good cult, you gotta have the right gods backing it up or it just gets messy. I'm not looking to include the "big" deities, this will be more of the smaller scale guys. The campaign will likely be a regional threat, and not world-wide, at least at first. I figure the cult will have ties to the Beastland Outer plane, and have CN and NE Druids, Anarchists, Lycanthropes, Humanoids, Monstrous Humanoids, Awakened creatures, Magical Beasts and Fay as members. [/QUOTE]
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