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Crafting armor from a Beholder's hide/scales
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<blockquote data-quote="NotAYakk" data-source="post: 8261342" data-attributes="member: 72555"><p><strong>Beholder Armor</strong>:</p><p>This +1 Breastplate is made out of the carapace of a Beholder and partially preserved eyes and eyestalks. When attuned it has the following effects:</p><ul> <li data-xf-list-type="ul">The residual anti-magic effects of the central eye mean that magical effects originating or ending in the 5' square immediately in front of the wearer roll saving throws at advantage.</li> <li data-xf-list-type="ul">The armor has 4 eye tentacles attached to it. Tentacle #1 can store a 1st level spell, tentacle #2 a 2nd level spell, tentacle #3 a 3rd level spell and tantacle #4 a 4th level spell. The wearer can cast a spell of the appropriate level into the tentacle and it is absorbed. The spell must have a casting time of 1 action or 1 bonus action. As a bonus action, you can cause a random tentacle to activate (roll 1d4), and cast the spell stored within it; once a tentacle does this, further attempts to activate it fail until a new spell is put into it. If the spell requires concentration, the wearer must provide it. The eye stalks lose their spells if the armor is unattuned, or attuned to a new user.</li> <li data-xf-list-type="ul">You can cast Featherfall, but only on yourself, as a reaction.</li> </ul><p>---</p><p></p><p>This is basically a +1 breastplate with a modified ring of spell storing, plus some ribbons.</p><p></p><p>The ring of spell storing is missing the shenanigans of moving spells between casters and some flexibility, but gains action economy, loses flexibility, loses control (you can't pick which spell to use!), and gains total slot levels (1 2 3 4 sums to 10).</p><p></p><p>It evokes the feeling of a beholder, which is what I'm aiming at.</p><p></p><p>I consider the anti-magic to be a ribbon; the character could go up to an enemy spellcaster and force advantage on all spells the spellcaster imposes, but also grant advantage to that character. Or protect a single ally who stands right in front of them.</p><p></p><p>The self-only featherfall is residual hover magic. You fall slower.</p><p></p><p>---</p><p></p><p>A way to approach this that doesn't require spending months of downtime on crafting is to require other magical items as ingredients. If the above requires consuming a ring of spell storing, you could imagine it being faster and cheaper.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8261342, member: 72555"] [B]Beholder Armor[/B]: This +1 Breastplate is made out of the carapace of a Beholder and partially preserved eyes and eyestalks. When attuned it has the following effects: [LIST] [*]The residual anti-magic effects of the central eye mean that magical effects originating or ending in the 5' square immediately in front of the wearer roll saving throws at advantage. [*]The armor has 4 eye tentacles attached to it. Tentacle #1 can store a 1st level spell, tentacle #2 a 2nd level spell, tentacle #3 a 3rd level spell and tantacle #4 a 4th level spell. The wearer can cast a spell of the appropriate level into the tentacle and it is absorbed. The spell must have a casting time of 1 action or 1 bonus action. As a bonus action, you can cause a random tentacle to activate (roll 1d4), and cast the spell stored within it; once a tentacle does this, further attempts to activate it fail until a new spell is put into it. If the spell requires concentration, the wearer must provide it. The eye stalks lose their spells if the armor is unattuned, or attuned to a new user. [*]You can cast Featherfall, but only on yourself, as a reaction. [/LIST] --- This is basically a +1 breastplate with a modified ring of spell storing, plus some ribbons. The ring of spell storing is missing the shenanigans of moving spells between casters and some flexibility, but gains action economy, loses flexibility, loses control (you can't pick which spell to use!), and gains total slot levels (1 2 3 4 sums to 10). It evokes the feeling of a beholder, which is what I'm aiming at. I consider the anti-magic to be a ribbon; the character could go up to an enemy spellcaster and force advantage on all spells the spellcaster imposes, but also grant advantage to that character. Or protect a single ally who stands right in front of them. The self-only featherfall is residual hover magic. You fall slower. --- A way to approach this that doesn't require spending months of downtime on crafting is to require other magical items as ingredients. If the above requires consuming a ring of spell storing, you could imagine it being faster and cheaper. [/QUOTE]
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