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Community
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D&D Older Editions
Crafting... can anyone make anything in 4E?
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<blockquote data-quote="Saeviomagy" data-source="post: 4311083" data-attributes="member: 5890"><p>Does making your players roll dice to use their loot actually help this system?</p><p></p><p>Do you pre-determine what loot is creatable from a creature, or do your players contribute to that?</p><p></p><p>In either case, you just need a list of preparation times for various categories of finished product and your game will carry on as it does now.</p><p></p><p>Either the PCs tell you what they want to make, and you tell them how long it takes (and what additional ingredients are required from creatures they haven't killed yet), or you tell the PCs what they can make and how long it will take.</p><p></p><p>The only difference will be that your players</p><p>a) Haven't spent resources on being the party arms supplier</p><p>b) Can all contribute because their lack of an appropriate skill doesn't lock them out of the role.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 4311083, member: 5890"] Does making your players roll dice to use their loot actually help this system? Do you pre-determine what loot is creatable from a creature, or do your players contribute to that? In either case, you just need a list of preparation times for various categories of finished product and your game will carry on as it does now. Either the PCs tell you what they want to make, and you tell them how long it takes (and what additional ingredients are required from creatures they haven't killed yet), or you tell the PCs what they can make and how long it will take. The only difference will be that your players a) Haven't spent resources on being the party arms supplier b) Can all contribute because their lack of an appropriate skill doesn't lock them out of the role. [/QUOTE]
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Community
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Crafting... can anyone make anything in 4E?
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