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Crafting Items - Expert Craftsman vs Adventurers
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<blockquote data-quote="DND_Reborn" data-source="post: 7595947" data-attributes="member: 6987520"><p>It isn't just crafting either IMO. I was looking at proficiency bonus for attacks. At level 1 you are +2, at level 8 you are still only +3.</p><p></p><p>Let's say the kingdom is having a festival and there is an archery contest. Young Tim was trained by his father Bob in the bow for a long time, so he is a Fighter 1 with Archery Fighting style, just like his dad, Bob, who is level 8.</p><p></p><p>Now, Tim is blessed with a very good Dex (16), but his father has honed his Dex over the years (ASI) and has an 18 now.</p><p></p><p>So, Tim is 2 (prof bonus) + 2 (Archery) + 3 (Dex), so +7.</p><p>Bob, is 3 + 2 + 4 = 9.</p><p></p><p>Despite being <strong><em>7 levels higher</em></strong> and a bit higher Dex, Bob is only +2 to hit over his son, Tim. <u><strong>THAT IS RIDICULOUS IMO</strong></u>!</p><p></p><p>We're talking an XP difference of up to 48000 points. None of the characters in our current game have that much XP and we've been playing for almost 6 months now. Sure, Bob has Extra Attack, he might even have Sharp Shooter so no disadvantage at longer ranges. But either way, Tim has over a 38% chance of rolling higher, and 4.5% of rolling the same total as Bob. If they each took a single shot, Bob has less than a 60% chance of beating his son, Tim, despite the incredible difference in XP/levels!</p><p></p><p>I know Bounded Accuracy was meant to keep things under control, but to me it goes a bit too far.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7595947, member: 6987520"] It isn't just crafting either IMO. I was looking at proficiency bonus for attacks. At level 1 you are +2, at level 8 you are still only +3. Let's say the kingdom is having a festival and there is an archery contest. Young Tim was trained by his father Bob in the bow for a long time, so he is a Fighter 1 with Archery Fighting style, just like his dad, Bob, who is level 8. Now, Tim is blessed with a very good Dex (16), but his father has honed his Dex over the years (ASI) and has an 18 now. So, Tim is 2 (prof bonus) + 2 (Archery) + 3 (Dex), so +7. Bob, is 3 + 2 + 4 = 9. Despite being [B][I]7 levels higher[/I][/B] and a bit higher Dex, Bob is only +2 to hit over his son, Tim. [U][B]THAT IS RIDICULOUS IMO[/B][/U]! We're talking an XP difference of up to 48000 points. None of the characters in our current game have that much XP and we've been playing for almost 6 months now. Sure, Bob has Extra Attack, he might even have Sharp Shooter so no disadvantage at longer ranges. But either way, Tim has over a 38% chance of rolling higher, and 4.5% of rolling the same total as Bob. If they each took a single shot, Bob has less than a 60% chance of beating his son, Tim, despite the incredible difference in XP/levels! I know Bounded Accuracy was meant to keep things under control, but to me it goes a bit too far. [/QUOTE]
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