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General Tabletop Discussion
*Dungeons & Dragons
Crafting Items - Expert Craftsman vs Adventurers
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<blockquote data-quote="MarkB" data-source="post: 7596247" data-attributes="member: 40176"><p>Personally, I wouldn't find this an issue for NPCs - unless they're in direct competition with a PC for some reason, they're probably not going to be rolling at all. If the PCs have quested to find the fabled Tooth of Ansk-Stelgon and brought it to the Master Smith so that he can forge the legendary Blade Unyielding, I'm not going to have him roll a natural 1, then turn around and say "oops, that's a cock-up, can you fetch me another one?"</p><p></p><p>If you do want something more formal, I would look to specialisation. Tool proficiencies are pretty broad, and most people would be better at crafting some items than others.</p><p></p><p>Maybe codify it as a feat - something that gives you a significant bonus when crafting items within a narrow category. So a blacksmith could be a legendary swordsmith, but be only ordinarily proficient when crafting armour.</p></blockquote><p></p>
[QUOTE="MarkB, post: 7596247, member: 40176"] Personally, I wouldn't find this an issue for NPCs - unless they're in direct competition with a PC for some reason, they're probably not going to be rolling at all. If the PCs have quested to find the fabled Tooth of Ansk-Stelgon and brought it to the Master Smith so that he can forge the legendary Blade Unyielding, I'm not going to have him roll a natural 1, then turn around and say "oops, that's a cock-up, can you fetch me another one?" If you do want something more formal, I would look to specialisation. Tool proficiencies are pretty broad, and most people would be better at crafting some items than others. Maybe codify it as a feat - something that gives you a significant bonus when crafting items within a narrow category. So a blacksmith could be a legendary swordsmith, but be only ordinarily proficient when crafting armour. [/QUOTE]
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