Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Crafting Scrolls and Brewing Potions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tanarii" data-source="post: 6790653" data-attributes="member: 6808232"><p>thats not a big, that's a feature. Downtime is a resource just like any other resource, if you choose to use some, and others don't, then you've trading adventuring for some other benefit.</p><p></p><p>That said, you should know or be warned that you're playing in a game style that strictly enforces of that feature before you choose to make a downtime intensive character. Such as alWizard. Many game-styles intentionally choose to ignore or hand wave the downtime feature of the game, or enforce it as a part-wide thing, to keep the group together, so some players have come to expect it as the norm. Knowing which style of game you're going to be playing in advance is important.</p><p></p><p>It's like choosing to play an archer. You should be told in advance if the style of game you're playing in will or won't be following strict Ammunition requirements. And preferably be given warning if chances to stock up will be rare and put you behind the rest of the party in effectiveness.</p></blockquote><p></p>
[QUOTE="Tanarii, post: 6790653, member: 6808232"] thats not a big, that's a feature. Downtime is a resource just like any other resource, if you choose to use some, and others don't, then you've trading adventuring for some other benefit. That said, you should know or be warned that you're playing in a game style that strictly enforces of that feature before you choose to make a downtime intensive character. Such as alWizard. Many game-styles intentionally choose to ignore or hand wave the downtime feature of the game, or enforce it as a part-wide thing, to keep the group together, so some players have come to expect it as the norm. Knowing which style of game you're going to be playing in advance is important. It's like choosing to play an archer. You should be told in advance if the style of game you're playing in will or won't be following strict Ammunition requirements. And preferably be given warning if chances to stock up will be rare and put you behind the rest of the party in effectiveness. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Crafting Scrolls and Brewing Potions
Top