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*Pathfinder & Starfinder
Crafting - Will they ever get it right?
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<blockquote data-quote="DonTadow" data-source="post: 5772722" data-attributes="member: 22622"><p>I encounterd a system on enworld that I thought was kind of cool, but only dealt with alchemy or potion making. (I don't remember the link).</p><p></p><p>But the premise was, that, everyday, the craft person received an amount of points based on Knowledge Nature Roll daily (this represented them gathering throughout the day or while on adventures (picking moth in caves or flora in the field). IF They had owned a specific crafting equipment (portables costed more but allowed for the roll away from the city) They would receive a certain amount of gold to spend on liquid items. They would then make a craft roll, which allowed for the complexity of the item. It was like basic, advanced, and expert. (He broke down every potion and assigned one of these 3 categories, primarily based on spells used to make them). </p><p></p><p>This gold, or these points could only be used for potions and only in the category or below that was suitable. </p><p></p><p>In a nutshell, there were two components. A knowledge roll to see how many points or gold you receive, and a craft roll to see the complexity.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 5772722, member: 22622"] I encounterd a system on enworld that I thought was kind of cool, but only dealt with alchemy or potion making. (I don't remember the link). But the premise was, that, everyday, the craft person received an amount of points based on Knowledge Nature Roll daily (this represented them gathering throughout the day or while on adventures (picking moth in caves or flora in the field). IF They had owned a specific crafting equipment (portables costed more but allowed for the roll away from the city) They would receive a certain amount of gold to spend on liquid items. They would then make a craft roll, which allowed for the complexity of the item. It was like basic, advanced, and expert. (He broke down every potion and assigned one of these 3 categories, primarily based on spells used to make them). This gold, or these points could only be used for potions and only in the category or below that was suitable. In a nutshell, there were two components. A knowledge roll to see how many points or gold you receive, and a craft roll to see the complexity. [/QUOTE]
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Crafting - Will they ever get it right?
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