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Crafty players and a new-ish DM
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<blockquote data-quote="Piratecat" data-source="post: 1948288" data-attributes="member: 2"><p>Whoo, lots of questions! I'm going to go ahead and move this into the General Discussion forum, since it deals mostly with DMing issues.</p><p></p><p>Some thoughts:</p><p></p><p>- I have some PCs who provide their own hooks, and others which are tougher. The general rule that we use is "provide the DM with character background (siblings, plot hooks, etc.) or he'll probably do it for you." In the latter case, that may or may not be a good thing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think a great encouragement for this is to provide your players with in-game benefits for providing a good background. Several people here start with a 25 point build and give up to 7 additional points if the players fill in their backgrounds and contribute to the game in other ways.</p><p></p><p>- I have no great advice on freeing the spirits, other than it's be fun to make it meaningful for the PCs. Do they have a responsibility or a secret that needs to be resolved?</p><p></p><p>- Don't worry about the adamantine. Just give less dwarf-centric treasure than normal for a while to make up for the gain. Meanwhile, you should have people trailing him who wants it for some nefarious purpose. . .</p></blockquote><p></p>
[QUOTE="Piratecat, post: 1948288, member: 2"] Whoo, lots of questions! I'm going to go ahead and move this into the General Discussion forum, since it deals mostly with DMing issues. Some thoughts: - I have some PCs who provide their own hooks, and others which are tougher. The general rule that we use is "provide the DM with character background (siblings, plot hooks, etc.) or he'll probably do it for you." In the latter case, that may or may not be a good thing. :) I think a great encouragement for this is to provide your players with in-game benefits for providing a good background. Several people here start with a 25 point build and give up to 7 additional points if the players fill in their backgrounds and contribute to the game in other ways. - I have no great advice on freeing the spirits, other than it's be fun to make it meaningful for the PCs. Do they have a responsibility or a secret that needs to be resolved? - Don't worry about the adamantine. Just give less dwarf-centric treasure than normal for a while to make up for the gain. Meanwhile, you should have people trailing him who wants it for some nefarious purpose. . . [/QUOTE]
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