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Crampons and the White Dragon [DM question...]
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<blockquote data-quote="Laurefindel" data-source="post: 7523416" data-attributes="member: 67296"><p>"Crampons and the with Dragon"</p><p></p><p>Sounds like a children's book title (with a character named Crampons, of course)</p><p></p><p>To echo some of the posters above, I think it should be stressed how bad it would have been without their gears, and how their preparation allow them to undertake some challenges that would have been impossible otherwise.</p><p></p><p>As a player, I'd hate to learn that my preparation was a trap and bring only further trouble, but hand-waving every challenge because of it would be anti-climatic.</p><p></p><p>Using 5e's philosophy, the appropriate gear could grant advantage on some check/saves, or allow their wearer to ignore difficult terrain etc, or grant a save in an otherwise unavoidable situation. The crampons could have some kind of drawback like a reduced speed or Dex save vs prone when using the dash action, but I wouldn't go there personally; let danger come from the players' foes and environment, not their own stuff.</p><p></p><p>Instead, incorporate situations when their equipment doesn't give them any advantage, such as when the wearer of crampon is prone for example, or how drenched and wet winter coats don't protect as effectively against cold.</p><p></p><p>Anyway, you probably played that game by now but I don't think you shot yourself in the foot. On the contrary, you are providing the player with an opportunity to shine in the face of a challenge otherwise too great for them, which is IMO superb DMing.</p><p></p><p>'findel</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 7523416, member: 67296"] "Crampons and the with Dragon" Sounds like a children's book title (with a character named Crampons, of course) To echo some of the posters above, I think it should be stressed how bad it would have been without their gears, and how their preparation allow them to undertake some challenges that would have been impossible otherwise. As a player, I'd hate to learn that my preparation was a trap and bring only further trouble, but hand-waving every challenge because of it would be anti-climatic. Using 5e's philosophy, the appropriate gear could grant advantage on some check/saves, or allow their wearer to ignore difficult terrain etc, or grant a save in an otherwise unavoidable situation. The crampons could have some kind of drawback like a reduced speed or Dex save vs prone when using the dash action, but I wouldn't go there personally; let danger come from the players' foes and environment, not their own stuff. Instead, incorporate situations when their equipment doesn't give them any advantage, such as when the wearer of crampon is prone for example, or how drenched and wet winter coats don't protect as effectively against cold. Anyway, you probably played that game by now but I don't think you shot yourself in the foot. On the contrary, you are providing the player with an opportunity to shine in the face of a challenge otherwise too great for them, which is IMO superb DMing. 'findel [/QUOTE]
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