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General Tabletop Discussion
*TTRPGs General
Crashing the game: When the DM doesn't expect resistance
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<blockquote data-quote="Lhorgrim" data-source="post: 5210359" data-attributes="member: 12222"><p>I've seen it happen from both sides of the screen.</p><p></p><p>When I was starting out as a DM, I made most of the rookie mistakes at one time or another. To make it worse, I was in late elementary school/middle school when we started playing and we were playing 1E. </p><p></p><p>Some recent threads have discussed how often houseruled 1E was, and we did it due to an incomplete understanding of the RAW. Unfortunately (fortunately?) there weren't any world wide messageboards to let us know we were doing it wrong.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I think that new/novice DMs often feel overwhelmed with the options of a sandbox style game, and they try to script the story as a way to control what they need to have prepped for the game. A new DM in 3.5 probably wouldn't feature a lot of monsters with grapple if he or she wasn't comfortable with the mechanic.</p><p></p><p>Sounds like the OPs DM had some of these issues being new to tabletop and DMing. That's a tough combo to overcome. Hopefully if he gets to play more he'll learn from these mistakes and get better. Very few of us <em>started out</em> as great DMs after all.</p></blockquote><p></p>
[QUOTE="Lhorgrim, post: 5210359, member: 12222"] I've seen it happen from both sides of the screen. When I was starting out as a DM, I made most of the rookie mistakes at one time or another. To make it worse, I was in late elementary school/middle school when we started playing and we were playing 1E. Some recent threads have discussed how often houseruled 1E was, and we did it due to an incomplete understanding of the RAW. Unfortunately (fortunately?) there weren't any world wide messageboards to let us know we were doing it wrong.;) I think that new/novice DMs often feel overwhelmed with the options of a sandbox style game, and they try to script the story as a way to control what they need to have prepped for the game. A new DM in 3.5 probably wouldn't feature a lot of monsters with grapple if he or she wasn't comfortable with the mechanic. Sounds like the OPs DM had some of these issues being new to tabletop and DMing. That's a tough combo to overcome. Hopefully if he gets to play more he'll learn from these mistakes and get better. Very few of us [I]started out[/I] as great DMs after all. [/QUOTE]
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Crashing the game: When the DM doesn't expect resistance
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