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Crashing the game: When the DM doesn't expect resistance
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<blockquote data-quote="BenBrown" data-source="post: 5210836" data-attributes="member: 1642"><p>I don't think this is necessarily the case. Perhaps pointers wouldn't have helped, but it's worth trying. Blowing up the game has a chance of driving the DM away from the hobby entirely. These things are fraught with peril either way. Anyway, there's a way to word this so that you get the point across without bringing the game to a screeching halt.</p><p></p><p>e.g. "I'll go along with it this time, but this really isn't the way to run things. You've asked that I play a mage, and then are attempting to have me arrested for being a mage. While I understand that this is the way you've envisioned things, put yourself in this characters' shoes. If you know that you're very likely going to be executed if you go with these guys, wouldn't you try your best to get away, even if it means attacking them.</p><p></p><p>"I know things like this happen in stories and even in console games, but those are different media. In stories you're a passive participant, and in console games you aren't actually given a choice. Part of what's interesting about RPGs is that you do always have a choice. If the scenario requires that the PCs be behind bars, start with them there, and don't force a capture.</p><p></p><p>"As I said, I'll go along with it this time, since I really don't want to break the game completely, but this is generally considered bad form, and someone, eventually, isn't going to go along. But let's play. Okay, we get captured. What happens next?"</p></blockquote><p></p>
[QUOTE="BenBrown, post: 5210836, member: 1642"] I don't think this is necessarily the case. Perhaps pointers wouldn't have helped, but it's worth trying. Blowing up the game has a chance of driving the DM away from the hobby entirely. These things are fraught with peril either way. Anyway, there's a way to word this so that you get the point across without bringing the game to a screeching halt. e.g. "I'll go along with it this time, but this really isn't the way to run things. You've asked that I play a mage, and then are attempting to have me arrested for being a mage. While I understand that this is the way you've envisioned things, put yourself in this characters' shoes. If you know that you're very likely going to be executed if you go with these guys, wouldn't you try your best to get away, even if it means attacking them. "I know things like this happen in stories and even in console games, but those are different media. In stories you're a passive participant, and in console games you aren't actually given a choice. Part of what's interesting about RPGs is that you do always have a choice. If the scenario requires that the PCs be behind bars, start with them there, and don't force a capture. "As I said, I'll go along with it this time, since I really don't want to break the game completely, but this is generally considered bad form, and someone, eventually, isn't going to go along. But let's play. Okay, we get captured. What happens next?" [/QUOTE]
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