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Crawling & Haste
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<blockquote data-quote="Artoomis" data-source="post: 2845937" data-attributes="member: 111"><p>Well, now, there are STILL various ways of looking at this, all legitimate.</p><p></p><p>SHOULD someone run at 240 with haste or 150? Good question.</p><p></p><p>Your "mode of movement" is "Run(x4)," so an increase techincally should be 30 feet, up to double the "normal speeed for that mode of movement." But wait, what's the "normal speed" for a "Run (x4"). Another good question. It's either 30, the speed upon which the mode of movement is based, or it is 120, the distance a capable of being traveled with that mode of movement.</p><p></p><p>It all depends upon the answer to this question:</p><p></p><p>What's my speed when using Run(X4). The answer is either 30 or 120, depeing upon how you use the term, "speed." I submit tha D&D does not use that term entirely consistenly, and we do not know exactly how it was used for "Haste."</p><p></p><p>It seems to me that the way Haste is written the intended result is a run of 240, but a run of 150 is a legimate reading as well.</p><p></p><p>By the same token , I am not sure that Crawl was meant to be doubled, but, by the way the movement rules and Haste are written, I think the movement rate of Crawl doubles.</p><p></p><p>Personally, I'd throw out ALL of the technical arguments and apply common sense as follows:</p><p></p><p>Haste makes you move twices as fast if you speed is 30 or less. Crawl restricts you to only five feet of movement. Double that it ten. Perfectly reasonable.</p><p></p><p>It is also a reasonable reading to say the running would be at 150, but I am not sure at all that's what was meant to happen and i, for one, would certainly not rule that way.</p></blockquote><p></p>
[QUOTE="Artoomis, post: 2845937, member: 111"] Well, now, there are STILL various ways of looking at this, all legitimate. SHOULD someone run at 240 with haste or 150? Good question. Your "mode of movement" is "Run(x4)," so an increase techincally should be 30 feet, up to double the "normal speeed for that mode of movement." But wait, what's the "normal speed" for a "Run (x4"). Another good question. It's either 30, the speed upon which the mode of movement is based, or it is 120, the distance a capable of being traveled with that mode of movement. It all depends upon the answer to this question: What's my speed when using Run(X4). The answer is either 30 or 120, depeing upon how you use the term, "speed." I submit tha D&D does not use that term entirely consistenly, and we do not know exactly how it was used for "Haste." It seems to me that the way Haste is written the intended result is a run of 240, but a run of 150 is a legimate reading as well. By the same token , I am not sure that Crawl was meant to be doubled, but, by the way the movement rules and Haste are written, I think the movement rate of Crawl doubles. Personally, I'd throw out ALL of the technical arguments and apply common sense as follows: Haste makes you move twices as fast if you speed is 30 or less. Crawl restricts you to only five feet of movement. Double that it ten. Perfectly reasonable. It is also a reasonable reading to say the running would be at 150, but I am not sure at all that's what was meant to happen and i, for one, would certainly not rule that way. [/QUOTE]
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