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Craziest combat move by a PC
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<blockquote data-quote="Jeff Wilder" data-source="post: 3345195" data-attributes="member: 5122"><p>During a chase scene in Eberron -- two horses with PC riders attempting to run down a carriage carrying the Bad Guy -- the ranger was on the lead horse when a <em>fireball</em> streaked from the carriage.</p><p></p><p>The player, thinking fast, immediately asked me if she could stand in the saddle and vault upward as the <em>fireball</em> hit. The ranger was next in the initiative order, so I explained to the player that she couldn't avoid the <em>fireball</em> by doing so, but if she spent an action point and made the requisite Jump check, she could vault upward from the saddle.</p><p></p><p>So in comes the <em>fireball</em>, slamming into the ranger's horse and blowing it to pieces. The ranger vaults into the air with an action point and a very good jump check. "Now what?" I ask the player.</p><p></p><p>She says, "Well, I have a <em>ring of feather falling</em>, and the rogue is on the horse directly behind me ... " So, with another couple of good rolls, and with cooperation from the rogue, the ranger settles into pylon and the chase continues.</p><p></p><p>Pretty cool thinking from the (newish) player, and a great scene to imagine visually.</p></blockquote><p></p>
[QUOTE="Jeff Wilder, post: 3345195, member: 5122"] During a chase scene in Eberron -- two horses with PC riders attempting to run down a carriage carrying the Bad Guy -- the ranger was on the lead horse when a [i]fireball[/i] streaked from the carriage. The player, thinking fast, immediately asked me if she could stand in the saddle and vault upward as the [i]fireball[/i] hit. The ranger was next in the initiative order, so I explained to the player that she couldn't avoid the [i]fireball[/i] by doing so, but if she spent an action point and made the requisite Jump check, she could vault upward from the saddle. So in comes the [i]fireball[/i], slamming into the ranger's horse and blowing it to pieces. The ranger vaults into the air with an action point and a very good jump check. "Now what?" I ask the player. She says, "Well, I have a [i]ring of feather falling[/i], and the rogue is on the horse directly behind me ... " So, with another couple of good rolls, and with cooperation from the rogue, the ranger settles into pylon and the chase continues. Pretty cool thinking from the (newish) player, and a great scene to imagine visually. [/QUOTE]
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