Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Crazy campaign idea: Paranoia meets the Masquerade meets generic fantasy.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Janx" data-source="post: 5062095" data-attributes="member: 8835"><p>Paranoia as a game has it's own silliness and style.</p><p></p><p>I'm assuming the OP isn't interested in recreating that game, so much as the concept that the PCs are that which they hunt. And as such, are paranoid.</p><p></p><p>I think it'll be more sustainable if the world still is "mostly" human, and the party is partly "non-human" but pretending to be. Then, if each PC is hiding it (perhaps they are of different races and as such, unaware of each others nature).</p><p></p><p>then, each player is trying to hide their secret, in a mostly human world.</p><p></p><p>If every NPC was non-human, the cat would be out of the bag after a few encounters (and the non-human PCs would have qualms about this discovery).</p><p></p><p></p><p>But with part of the party human, and part "secretive", everybody has a true enticement to look and act human. And suspect anybody who isn't. Especially when the NPC non-humans are really really bad. You want the majority to NOT like non-humans. Thus, the pretenders have to blend in.</p><p></p><p>The campaign could go 2 ways:</p><p>a) the pretenders side with their brethren in a big party clash</p><p>b) the humans could side with their non-human party members</p></blockquote><p></p>
[QUOTE="Janx, post: 5062095, member: 8835"] Paranoia as a game has it's own silliness and style. I'm assuming the OP isn't interested in recreating that game, so much as the concept that the PCs are that which they hunt. And as such, are paranoid. I think it'll be more sustainable if the world still is "mostly" human, and the party is partly "non-human" but pretending to be. Then, if each PC is hiding it (perhaps they are of different races and as such, unaware of each others nature). then, each player is trying to hide their secret, in a mostly human world. If every NPC was non-human, the cat would be out of the bag after a few encounters (and the non-human PCs would have qualms about this discovery). But with part of the party human, and part "secretive", everybody has a true enticement to look and act human. And suspect anybody who isn't. Especially when the NPC non-humans are really really bad. You want the majority to NOT like non-humans. Thus, the pretenders have to blend in. The campaign could go 2 ways: a) the pretenders side with their brethren in a big party clash b) the humans could side with their non-human party members [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Crazy campaign idea: Paranoia meets the Masquerade meets generic fantasy.
Top