Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Crazy thought 'bout Fighters, Wizards, and progressions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Banshee16" data-source="post: 5828471" data-attributes="member: 7883"><p>This is a big part of it.</p><p></p><p>It's something that annoyed me, particularly with 3.5. All the downsides to magic were gone. Raising/resurrecting became "ho hum". Reincarnation? If the risk of coming back as a badger or dryad or deer was gone, well, it's no longer much of a disadvantage. Haste? No more aging? Not even something like a period of exhaustion at the end of the spell duration (which could have been an acceptable way of dealin with it). Polymorph Other? Now it's an ultimate buff spell. Want a Fire Giant's strength? Talk to the wizard. In 1E/2E you didn't *want* Polymorph used on your character except for a last resort.....because taking Fire Giant form could result in your lvl 10 fighter turning evil, thinking he's a fire giant, and then destroying the entire party. So, you used it for cursing people, turning them into cows, pigs or whatever. Or you could use it as a distraction. City guard coming after you? Turn an innocent lvl 0 NPC into a wyvern and watch the hijinks when they fail their roll to assume the wyvern's INT score and mind.</p><p></p><p>However.....I'll also point out that the case against fighters has always been overstated in 3E, IMO. I've seen fighters easily just *demolish* spellcasters. With the crit system, and insane stat bonuses that are available, and multiple attacks, I've seen high level fighters take out high level spellcasters in 1-2 rounds. What it came down to was whether the 15 minute workday was used, and if the encounters occurred in areas where the spellcaster had room to move. If the fighter could "stick" to the spellcaster, it was game over. Protective spells like Stoneskin, etc. had very limited ability to limit damage. When fighters could get in, and get a crit and score 60-80 points of damage on a single hit, with two more coming that around, damage reduction spells really don't do much to save the day.</p><p></p><p>Spellcasters had very effective spells in 3E. I won't deny it. But I think they were much more killable than in 2E in many ways. Stoneskin and other protective spells were much more limited in many ways....energy resistance? Again, limited. In general, 3E spells were less powerful, and more limited than their previous incarnations in 2nd Ed.</p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 5828471, member: 7883"] This is a big part of it. It's something that annoyed me, particularly with 3.5. All the downsides to magic were gone. Raising/resurrecting became "ho hum". Reincarnation? If the risk of coming back as a badger or dryad or deer was gone, well, it's no longer much of a disadvantage. Haste? No more aging? Not even something like a period of exhaustion at the end of the spell duration (which could have been an acceptable way of dealin with it). Polymorph Other? Now it's an ultimate buff spell. Want a Fire Giant's strength? Talk to the wizard. In 1E/2E you didn't *want* Polymorph used on your character except for a last resort.....because taking Fire Giant form could result in your lvl 10 fighter turning evil, thinking he's a fire giant, and then destroying the entire party. So, you used it for cursing people, turning them into cows, pigs or whatever. Or you could use it as a distraction. City guard coming after you? Turn an innocent lvl 0 NPC into a wyvern and watch the hijinks when they fail their roll to assume the wyvern's INT score and mind. However.....I'll also point out that the case against fighters has always been overstated in 3E, IMO. I've seen fighters easily just *demolish* spellcasters. With the crit system, and insane stat bonuses that are available, and multiple attacks, I've seen high level fighters take out high level spellcasters in 1-2 rounds. What it came down to was whether the 15 minute workday was used, and if the encounters occurred in areas where the spellcaster had room to move. If the fighter could "stick" to the spellcaster, it was game over. Protective spells like Stoneskin, etc. had very limited ability to limit damage. When fighters could get in, and get a crit and score 60-80 points of damage on a single hit, with two more coming that around, damage reduction spells really don't do much to save the day. Spellcasters had very effective spells in 3E. I won't deny it. But I think they were much more killable than in 2E in many ways. Stoneskin and other protective spells were much more limited in many ways....energy resistance? Again, limited. In general, 3E spells were less powerful, and more limited than their previous incarnations in 2nd Ed. Banshee [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Crazy thought 'bout Fighters, Wizards, and progressions
Top