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General Tabletop Discussion
*Pathfinder & Starfinder
Crazy vehicle physics?
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<blockquote data-quote="Arravis" data-source="post: 3092825" data-attributes="member: 327"><p>Ok guys, I'm working on transfering the vehicle rules (so we could do some custom vehicles later on, etc) from the Arms and Equipment Guide to 3.5 and I came across this little tidbit:</p><p></p><p>"Leaving a Moving Vehicle: Whether you jump or get pushed, sometimes you leave a vehicle while it’s moving. Hitting the ground deals 1d6 points of damage per 10 feet of speed (Reflex half DC 20). Regardless of the save result, such a character is prone unless she succeeds on a Tumble check (DC 15 + 1 per 10 feet of speed)."</p><p></p><p>Physics was never my strong point but it doesn't make sense that falling out of a vehicle should cause the same damge as falling from a height. Just doesn't seem right to me that if a wagon moving at 30 causes 3d6 damage to a character leaving it. Seems a bit nuts to me... am I completely off on this? Any opinions on this?</p></blockquote><p></p>
[QUOTE="Arravis, post: 3092825, member: 327"] Ok guys, I'm working on transfering the vehicle rules (so we could do some custom vehicles later on, etc) from the Arms and Equipment Guide to 3.5 and I came across this little tidbit: "Leaving a Moving Vehicle: Whether you jump or get pushed, sometimes you leave a vehicle while it’s moving. Hitting the ground deals 1d6 points of damage per 10 feet of speed (Reflex half DC 20). Regardless of the save result, such a character is prone unless she succeeds on a Tumble check (DC 15 + 1 per 10 feet of speed)." Physics was never my strong point but it doesn't make sense that falling out of a vehicle should cause the same damge as falling from a height. Just doesn't seem right to me that if a wagon moving at 30 causes 3d6 damage to a character leaving it. Seems a bit nuts to me... am I completely off on this? Any opinions on this? [/QUOTE]
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Crazy vehicle physics?
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