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Create a 5e Psion
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<blockquote data-quote="Yaarel" data-source="post: 8712277" data-attributes="member: 58172"><p>Here are "disciplines". Each subclass of the Psion is called a discipline. You choose your discipline at level 1.</p><p></p><p>Each discipline has its own spell list.</p><p></p><p>This post is a first pass at the spell list for each discipline to get a sense of the overall flavor of each discipline list. Later there will be new spells to finetune the psionic capability and flavor, as well as fill in any gaps.</p><p></p><p>For the sake of completion I am including pertinent official spells, even if known to be subpar, and either would balance better if relocating to a lower spell slot level, or would require a rewrite.</p><p></p><p>To ensure that the disciplines are about equally powerful, their respective spell lists include themes that intentionally group reasonably useful spell choices.</p><p></p><p>At character creation, you gain the spell list of your chosen discipline plus one more spell list from any other discipline of your choice. When you choose your known spells for your Psionic class, choose them from these two spell lists.</p><p></p><p></p><p></p><p><strong>DISCIPLINES</strong></p><p></p><p>[SPOILER="PRESCIENT"]</p><p>0</p><p>Guidance</p><p>Resistance</p><p>True Strike</p><p></p><p>1</p><p>Alarm</p><p>Bane</p><p>Bless</p><p>Comprehend Languages</p><p>Detect Evil or Good (= Detect Plane)</p><p>Hunters Mark</p><p>Protection from Evil or Good (= Protection from Plane)</p><p>Shield of Faith</p><p></p><p>2</p><p>Augury</p><p>Find Traps</p><p>Locate Object</p><p>Misty Step</p><p>Nystuls Magic Aura (= Anti-Divination)</p><p>Rope Trick</p><p>See Invisibility</p><p></p><p>3</p><p>Bestow Curse</p><p>Blink</p><p>Clairvoyance</p><p>Counterspell</p><p>Magic Circle (= Circle of Protection from Plane)</p><p>Nondetection (= Anti-Divination)</p><p>Remove Curse</p><p>Sending</p><p>Summon Fey</p><p>Summon Shadowspawn</p><p>Tongues</p><p></p><p>4</p><p>Arcane Eye</p><p>Banishment</p><p>Death Ward</p><p>Dimension Door</p><p>Divination</p><p>Locate Creature</p><p>Mordenkainens Private Sanctum</p><p></p><p>5</p><p>Banishing Smite</p><p>Commune (but contact in any plane any willing creature you have met)</p><p>Dispel Evil or Good (= Dispel Plane)</p><p>Far Step</p><p>Legend Lore</p><p>Planar Binding</p><p>Scrying</p><p>Skill Empowerment</p><p>Steel Wind Strike</p><p>Summon Celestial</p><p>Teleportation Circle</p><p></p><p>6</p><p>Arcane Gate</p><p>Contingency</p><p>Drawmijs Instant Summons (without costly component)</p><p>Find the Path</p><p>Forbiddance</p><p>Scatter</p><p>Summon Fiend</p><p>Tashas Otherworldly Guise</p><p>Word of Recall</p><p></p><p>7</p><p>Conjure Celestial</p><p>Mordenkainens Magnificent Mansion</p><p>Planeshift</p><p>Sequester</p><p>Teleport</p><p></p><p>8</p><p>Demiplane</p><p>Maze</p><p></p><p>9</p><p>Astral Projection</p><p>Dream of the Blue Veil</p><p>Foresight</p><p>Gate</p><p>Time Stop</p><p>True Resurrection</p><p></p><p>[/SPOILER]</p><p></p><p>[SPOILER="SHAPESHIFTER"]</p><p>0</p><p>Acid Splash</p><p>Poison Spray</p><p>Primal Savagery</p><p>Spare the Dying</p><p></p><p>1</p><p>Animal Friendship</p><p>Beast Bond</p><p>Cure Wounds</p><p>Detect Poison and Disease</p><p>Expeditious Retreat</p><p>Healing Word</p><p>Jump</p><p>Longstrider</p><p>Ray of Sickness</p><p>Speak with Animals</p><p>Tashas Caustic Brew</p><p></p><p>2</p><p>Aid</p><p>Alter Self</p><p>Animal Messenger</p><p>Beast Sense</p><p>Blindness/Deafness</p><p>Enhance Ability (Str, Con, or Dex only)</p><p>Enlarge/Reduce</p><p>Gentle Repose</p><p>Lesser Restoration</p><p>Melfs Acid Arrow</p><p>Prayer of Healing</p><p>Protection from Poison</p><p>Ray of Enfeeblement</p><p>Spider Climb</p><p>Summon Beast (fissioning off from your body)</p><p>Warding Bond</p><p></p><p>3</p><p>Aura of Vitality</p><p>Beacon of Hope (but advantage on Constitution saves replaces Wisdom)</p><p>Haste</p><p>Mass Healing Word</p><p>Revivify</p><p>Slow</p><p></p><p>4</p><p>Aura of Life</p><p>Aura of Purity</p><p>Dominate Beast</p><p>Evards Black Tentacles (but from your body out to 20 feet, can pull/push)</p><p>Polymorph</p><p>Vitriolic Sphere</p><p></p><p>5</p><p>Antilife Shell</p><p>Greater Restoration</p><p>Mass Cure Wounds</p><p>Reincarnate (choose any race; after you die, you can cast on self)</p><p></p><p>6</p><p>Heal</p><p>Tensers Transformation (extra damage is same type as weapon)</p><p></p><p>7</p><p>Divine Word</p><p>Regenerate</p><p></p><p>8</p><p>Animal Shapes</p><p>Clone</p><p>Power Word Stun</p><p></p><p>9</p><p>Mass Heal</p><p>Mass Polymorph</p><p>Power Word Heal</p><p>Shapechange</p><p>True Polymorph</p><p></p><p>[/SPOILER]</p><p></p><p>[SPOILER="TELEKINETE"]</p><p>0</p><p>Blade Ward</p><p>Eldritch Blast</p><p>Mage Hand</p><p>Sword Burst</p><p></p><p>1</p><p>Catapult</p><p>Detect Magic</p><p>Feather Fall</p><p>Mage Armor (you can target an ally)</p><p>Magic Missile</p><p>Shield</p><p>Tensers Floating Disk</p><p>Unseen Servant</p><p>Zephyr Strike</p><p></p><p>2</p><p>Levitation</p><p>Magic Weapon</p><p>Spiritual Weapon</p><p></p><p>3</p><p>Dispel Magic</p><p>Fly</p><p>Leomunds Tiny Hut</p><p></p><p>4</p><p>Freedom of Movement</p><p>Otilukes Resilient Sphere</p><p>Summon Construct (creature type is force construct)</p><p></p><p>5</p><p>Bigbys Hand</p><p>Circle of Power (but is psionic energy)</p><p>Creation (object is a force construct)</p><p>Telekinesis</p><p>Wall of Force</p><p></p><p>6</p><p>Disintegrate</p><p>Globe of Invulnerability</p><p></p><p>7</p><p>Etherealness</p><p>Forcecage</p><p>Mordenkainens Sword</p><p>Reverse Gravity</p><p></p><p>8</p><p>Antimagic Field</p><p></p><p>9</p><p>Blade of Disaster</p><p>Invulnerability</p><p></p><p>[/SPOILER]</p><p></p><p>[SPOILER="TELEPATH"]</p><p>0</p><p>Friends</p><p>Mind Sliver</p><p>Minor Illusion</p><p>Vicious Mockery</p><p></p><p>1</p><p>Cause Fear</p><p>Charm Person</p><p>Command</p><p>Compelled Duel</p><p>Disguise Self</p><p>Dissonant Whispers</p><p>Heroism</p><p>Sanctuary</p><p>Silent Image</p><p>Sleep</p><p>Tashas Hideous Laughter</p><p>Wrathful Smite</p><p></p><p>2</p><p>Blur</p><p>Calm Emotions</p><p>Crown of Madness</p><p>Detect Thoughts</p><p>Enhance Ability (Intelligence, Wisdom, or Charisma only)</p><p>Enthrall</p><p>Hold Person</p><p>Invisibility</p><p>Magic Mouth</p><p>Mind Spike</p><p>Mirror Image</p><p>Phantasmal Force</p><p>Shadow Blade</p><p>Suggestion</p><p>Tashas Mind Whip</p><p>Zone of Truth</p><p></p><p>3</p><p>Catnap</p><p>Enemies Abound</p><p>Fear</p><p>Hypnotic Pattern</p><p>Intellect Fortress</p><p>Major Image</p><p>Phantom Steed (quasi real from force)</p><p></p><p>4</p><p>Compulsion</p><p>Confusion</p><p>Greater Invisibility</p><p>Phantasmal Killer</p><p>Staggering Smite</p><p></p><p>5</p><p>Awaken</p><p>Dominate Person</p><p>Dream</p><p>Geas</p><p>Hold Monster</p><p>Mislead</p><p>Modify Memory</p><p>Rarys Telepathic Bond</p><p>Seeming</p><p>Synaptic Static</p><p></p><p>6</p><p>Eyebite</p><p>Mass Suggestion</p><p>Mental Prison</p><p>Ottos Irresistible Dance</p><p>Programmed Illusion</p><p>True Seeing</p><p></p><p>7</p><p>Power Word Pain</p><p>Project Image</p><p>Simulacrum</p><p></p><p>8</p><p>Antipathy/Sympathy</p><p>Dominate Monster</p><p>Feeblemind</p><p>Glibness</p><p>Illusory Dragon (quasi real from force)</p><p>Maddening Darkness</p><p>Mind Blank</p><p>Telepathy</p><p></p><p>9</p><p>Power Word Kill</p><p>Psychic Scream</p><p>Weird</p><p></p><p>[/SPOILER]</p><p></p><p>[SPOILER="PYRO (FIRE-RADIANT-DARKNESS)"]</p><p>0</p><p>Control Flames</p><p>Create Bonfire</p><p>Dancing Lights</p><p>Fire Bolt</p><p>Green Flame Blade</p><p>Light</p><p>Produce Flame</p><p>Sacred Flame</p><p>Word of Radiance</p><p></p><p>1</p><p>Burning Hands</p><p>Divine Favor</p><p>Faerie Fire</p><p>Hellish Rebuke</p><p>Searing Smite</p><p></p><p>2</p><p>Aganazzars Scorcher</p><p>Branding Strike</p><p>Continual Flame</p><p>Darkness</p><p>Darkvision</p><p>Flame Blade</p><p>Flaming Sphere</p><p>Heat Metal</p><p>Scorching Ray</p><p>Pyrotechnics</p><p></p><p>3</p><p>Blinding Smite</p><p>Crusaders Mantle</p><p>Daylight</p><p>Fireball</p><p>Flame Arrows</p><p></p><p>4</p><p>Conjure Minor Elementals (Fire only)</p><p>Elemental Bane (Fire or Radiant only)</p><p>Fire Shield (warm only)</p><p>Guardian of Faith (appears only as gleaming sword)</p><p>Summon Elemental (Fire only)</p><p>Wall of Fire</p><p></p><p></p><p>5</p><p>Conjure Elemental (Fire only)</p><p>Dawn</p><p>Flamestrike</p><p>Immolation</p><p>Wall of Light</p><p></p><p>6</p><p>Investiture of Flame</p><p>Sunbeam</p><p></p><p>7</p><p>Crown of Stars</p><p>Delayed Blast Fireball</p><p>Fire Storm</p><p></p><p>8</p><p>Incendiary Cloud</p><p>Sunburst</p><p></p><p>9</p><p>Meteor Swarm</p><p></p><p>[/SPOILER]</p><p></p><p>[SPOILER="STORM (AIR-WATER-COLD-THUNDER-LIGHTNING)"]</p><p>0</p><p>Absorb Elements</p><p>Armor of Agathys</p><p>Booming Blade</p><p>Create or Destroy Water</p><p>Frostbite</p><p>Guiding Bolt</p><p>Gust</p><p>Ice Knife</p><p>Lightning Lure</p><p>Message</p><p>Ray of Frost</p><p>Shape Water</p><p>Shocking Grasp</p><p>Thunderclap</p><p></p><p>1</p><p>Fog Cloud</p><p>Snillocs Snowball Swarm</p><p>Thunderous Smite</p><p>Thunderwave</p><p>Witchbolt</p><p>Gust of Wind</p><p></p><p>2</p><p>Shatter</p><p>Silence</p><p>Skywrite</p><p>Warding Wind</p><p></p><p>3</p><p>Call Lightning</p><p>Gaseous Form</p><p>Lightning Arrow</p><p>Lightning Bolt</p><p>Protection from Energy</p><p>Sleet Storm</p><p>Thunderstep</p><p>Tidal Wave</p><p>Wall of Water</p><p>Water Breathing</p><p>Water Walk</p><p>Wind Wall</p><p></p><p>4</p><p>Conjure Minor Elementals (Air or Water only)</p><p>Control Water</p><p>Elemental Bane (Cold, Lightning, or Thunder only)</p><p>Fire Shield (chill only)</p><p>Ice Storm</p><p>Storm Sphere</p><p>Summon Elemental (Air or Water only)</p><p>Watery Sphere</p><p></p><p>5</p><p>Cone of Cold</p><p>Conjure Elemental (Air or Water only)</p><p>Control Winds</p><p>Maelstrom</p><p></p><p>6</p><p>Chain Lightning</p><p>Investiture of Ice</p><p>Investiture of Wind</p><p>Otilukes Freezing Sphere</p><p>Primordial Ward</p><p>Wall of Ice</p><p></p><p>7</p><p>Whirlwind</p><p></p><p>8</p><p>Control Weather</p><p>Tsunami</p><p></p><p>9</p><p>−</p><p></p><p>[/SPOILER]</p><p></p><p>[SPOILER="SCULPTOR (EARTH-PLANT)"]</p><p>0</p><p>Druidcraft</p><p>Magic Stone</p><p>Mending</p><p>Mold Earth</p><p>Shillelagh</p><p>Thorn Whip</p><p></p><p>1</p><p>Earth Tremor</p><p>Ensnaring Strike</p><p>Entangle</p><p>Goodberry</p><p>Grease</p><p>Hail of Thorns</p><p>Purify Food and Drink</p><p></p><p>2</p><p>Arcane Lock</p><p>Barkskin</p><p>Cloud of Daggers</p><p>Cordon of Arrows</p><p>Dust Devil</p><p>Earthbind</p><p>Knock</p><p>Locate Animals or Plants</p><p>Pass Without Trace</p><p>Spike Growth</p><p>Maximilians Earthen Grasp</p><p></p><p>3</p><p>Conjure Barrage</p><p>Create Food and Water</p><p>Erupting Earth</p><p>Meld into Stone</p><p>Plant Growth</p><p>Speak with Plants</p><p>Tiny Servant</p><p>Wall of Sand</p><p></p><p>4</p><p>Conjure Minor Elementals (Earth only)</p><p>Fabricate</p><p>Grasping Vine</p><p>Stone Shape</p><p>Stone Skin</p><p>Summon Elemental (Earth only)</p><p></p><p>5</p><p>Animate Objects</p><p>Commune with Nature</p><p>Conjure Elemental (Earth only)</p><p>Conjure Volley</p><p>Passwall</p><p>Swift Quiver</p><p>Transmute Rock</p><p>Tree Stride</p><p>Wall of Stone</p><p>Wrath of Nature</p><p></p><p>6</p><p>Blade Barrier (blades are made of metal)</p><p>Bones of the Earth</p><p>Flesh to Stone</p><p>Investiture of Stone</p><p>Move Earth</p><p>Transport Via Plants</p><p></p><p>7</p><p>−</p><p></p><p>8</p><p>Earthquake</p><p>Mighty Fortress (lacks servants)</p><p></p><p>9</p><p>−</p><p></p><p>[/SPOILER]</p><p></p><p></p><p></p><p><strong>PERSONALIZING SPELLS</strong></p><p>Just as every performer lends their art a personal flair and every warrior asserts their fighting styles through the lens of their own training, so too can a [Psion] spellcaster use [psionics] to express ones individuality. ... You can customize the cosmetic effects of your characters spells.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8712277, member: 58172"] Here are "disciplines". Each subclass of the Psion is called a discipline. You choose your discipline at level 1. Each discipline has its own spell list. This post is a first pass at the spell list for each discipline to get a sense of the overall flavor of each discipline list. Later there will be new spells to finetune the psionic capability and flavor, as well as fill in any gaps. For the sake of completion I am including pertinent official spells, even if known to be subpar, and either would balance better if relocating to a lower spell slot level, or would require a rewrite. To ensure that the disciplines are about equally powerful, their respective spell lists include themes that intentionally group reasonably useful spell choices. At character creation, you gain the spell list of your chosen discipline plus one more spell list from any other discipline of your choice. When you choose your known spells for your Psionic class, choose them from these two spell lists. [B]DISCIPLINES[/B] [SPOILER="PRESCIENT"] 0 Guidance Resistance True Strike 1 Alarm Bane Bless Comprehend Languages Detect Evil or Good (= Detect Plane) Hunters Mark Protection from Evil or Good (= Protection from Plane) Shield of Faith 2 Augury Find Traps Locate Object Misty Step Nystuls Magic Aura (= Anti-Divination) Rope Trick See Invisibility 3 Bestow Curse Blink Clairvoyance Counterspell Magic Circle (= Circle of Protection from Plane) Nondetection (= Anti-Divination) Remove Curse Sending Summon Fey Summon Shadowspawn Tongues 4 Arcane Eye Banishment Death Ward Dimension Door Divination Locate Creature Mordenkainens Private Sanctum 5 Banishing Smite Commune (but contact in any plane any willing creature you have met) Dispel Evil or Good (= Dispel Plane) Far Step Legend Lore Planar Binding Scrying Skill Empowerment Steel Wind Strike Summon Celestial Teleportation Circle 6 Arcane Gate Contingency Drawmijs Instant Summons (without costly component) Find the Path Forbiddance Scatter Summon Fiend Tashas Otherworldly Guise Word of Recall 7 Conjure Celestial Mordenkainens Magnificent Mansion Planeshift Sequester Teleport 8 Demiplane Maze 9 Astral Projection Dream of the Blue Veil Foresight Gate Time Stop True Resurrection [/SPOILER] [SPOILER="SHAPESHIFTER"] 0 Acid Splash Poison Spray Primal Savagery Spare the Dying 1 Animal Friendship Beast Bond Cure Wounds Detect Poison and Disease Expeditious Retreat Healing Word Jump Longstrider Ray of Sickness Speak with Animals Tashas Caustic Brew 2 Aid Alter Self Animal Messenger Beast Sense Blindness/Deafness Enhance Ability (Str, Con, or Dex only) Enlarge/Reduce Gentle Repose Lesser Restoration Melfs Acid Arrow Prayer of Healing Protection from Poison Ray of Enfeeblement Spider Climb Summon Beast (fissioning off from your body) Warding Bond 3 Aura of Vitality Beacon of Hope (but advantage on Constitution saves replaces Wisdom) Haste Mass Healing Word Revivify Slow 4 Aura of Life Aura of Purity Dominate Beast Evards Black Tentacles (but from your body out to 20 feet, can pull/push) Polymorph Vitriolic Sphere 5 Antilife Shell Greater Restoration Mass Cure Wounds Reincarnate (choose any race; after you die, you can cast on self) 6 Heal Tensers Transformation (extra damage is same type as weapon) 7 Divine Word Regenerate 8 Animal Shapes Clone Power Word Stun 9 Mass Heal Mass Polymorph Power Word Heal Shapechange True Polymorph [/SPOILER] [SPOILER="TELEKINETE"] 0 Blade Ward Eldritch Blast Mage Hand Sword Burst 1 Catapult Detect Magic Feather Fall Mage Armor (you can target an ally) Magic Missile Shield Tensers Floating Disk Unseen Servant Zephyr Strike 2 Levitation Magic Weapon Spiritual Weapon 3 Dispel Magic Fly Leomunds Tiny Hut 4 Freedom of Movement Otilukes Resilient Sphere Summon Construct (creature type is force construct) 5 Bigbys Hand Circle of Power (but is psionic energy) Creation (object is a force construct) Telekinesis Wall of Force 6 Disintegrate Globe of Invulnerability 7 Etherealness Forcecage Mordenkainens Sword Reverse Gravity 8 Antimagic Field 9 Blade of Disaster Invulnerability [/SPOILER] [SPOILER="TELEPATH"] 0 Friends Mind Sliver Minor Illusion Vicious Mockery 1 Cause Fear Charm Person Command Compelled Duel Disguise Self Dissonant Whispers Heroism Sanctuary Silent Image Sleep Tashas Hideous Laughter Wrathful Smite 2 Blur Calm Emotions Crown of Madness Detect Thoughts Enhance Ability (Intelligence, Wisdom, or Charisma only) Enthrall Hold Person Invisibility Magic Mouth Mind Spike Mirror Image Phantasmal Force Shadow Blade Suggestion Tashas Mind Whip Zone of Truth 3 Catnap Enemies Abound Fear Hypnotic Pattern Intellect Fortress Major Image Phantom Steed (quasi real from force) 4 Compulsion Confusion Greater Invisibility Phantasmal Killer Staggering Smite 5 Awaken Dominate Person Dream Geas Hold Monster Mislead Modify Memory Rarys Telepathic Bond Seeming Synaptic Static 6 Eyebite Mass Suggestion Mental Prison Ottos Irresistible Dance Programmed Illusion True Seeing 7 Power Word Pain Project Image Simulacrum 8 Antipathy/Sympathy Dominate Monster Feeblemind Glibness Illusory Dragon (quasi real from force) Maddening Darkness Mind Blank Telepathy 9 Power Word Kill Psychic Scream Weird [/SPOILER] [SPOILER="PYRO (FIRE-RADIANT-DARKNESS)"] 0 Control Flames Create Bonfire Dancing Lights Fire Bolt Green Flame Blade Light Produce Flame Sacred Flame Word of Radiance 1 Burning Hands Divine Favor Faerie Fire Hellish Rebuke Searing Smite 2 Aganazzars Scorcher Branding Strike Continual Flame Darkness Darkvision Flame Blade Flaming Sphere Heat Metal Scorching Ray Pyrotechnics 3 Blinding Smite Crusaders Mantle Daylight Fireball Flame Arrows 4 Conjure Minor Elementals (Fire only) Elemental Bane (Fire or Radiant only) Fire Shield (warm only) Guardian of Faith (appears only as gleaming sword) Summon Elemental (Fire only) Wall of Fire 5 Conjure Elemental (Fire only) Dawn Flamestrike Immolation Wall of Light 6 Investiture of Flame Sunbeam 7 Crown of Stars Delayed Blast Fireball Fire Storm 8 Incendiary Cloud Sunburst 9 Meteor Swarm [/SPOILER] [SPOILER="STORM (AIR-WATER-COLD-THUNDER-LIGHTNING)"] 0 Absorb Elements Armor of Agathys Booming Blade Create or Destroy Water Frostbite Guiding Bolt Gust Ice Knife Lightning Lure Message Ray of Frost Shape Water Shocking Grasp Thunderclap 1 Fog Cloud Snillocs Snowball Swarm Thunderous Smite Thunderwave Witchbolt Gust of Wind 2 Shatter Silence Skywrite Warding Wind 3 Call Lightning Gaseous Form Lightning Arrow Lightning Bolt Protection from Energy Sleet Storm Thunderstep Tidal Wave Wall of Water Water Breathing Water Walk Wind Wall 4 Conjure Minor Elementals (Air or Water only) Control Water Elemental Bane (Cold, Lightning, or Thunder only) Fire Shield (chill only) Ice Storm Storm Sphere Summon Elemental (Air or Water only) Watery Sphere 5 Cone of Cold Conjure Elemental (Air or Water only) Control Winds Maelstrom 6 Chain Lightning Investiture of Ice Investiture of Wind Otilukes Freezing Sphere Primordial Ward Wall of Ice 7 Whirlwind 8 Control Weather Tsunami 9 − [/SPOILER] [SPOILER="SCULPTOR (EARTH-PLANT)"] 0 Druidcraft Magic Stone Mending Mold Earth Shillelagh Thorn Whip 1 Earth Tremor Ensnaring Strike Entangle Goodberry Grease Hail of Thorns Purify Food and Drink 2 Arcane Lock Barkskin Cloud of Daggers Cordon of Arrows Dust Devil Earthbind Knock Locate Animals or Plants Pass Without Trace Spike Growth Maximilians Earthen Grasp 3 Conjure Barrage Create Food and Water Erupting Earth Meld into Stone Plant Growth Speak with Plants Tiny Servant Wall of Sand 4 Conjure Minor Elementals (Earth only) Fabricate Grasping Vine Stone Shape Stone Skin Summon Elemental (Earth only) 5 Animate Objects Commune with Nature Conjure Elemental (Earth only) Conjure Volley Passwall Swift Quiver Transmute Rock Tree Stride Wall of Stone Wrath of Nature 6 Blade Barrier (blades are made of metal) Bones of the Earth Flesh to Stone Investiture of Stone Move Earth Transport Via Plants 7 − 8 Earthquake Mighty Fortress (lacks servants) 9 − [/SPOILER] [B]PERSONALIZING SPELLS[/B] Just as every performer lends their art a personal flair and every warrior asserts their fighting styles through the lens of their own training, so too can a [Psion] spellcaster use [psionics] to express ones individuality. ... You can customize the cosmetic effects of your characters spells. [/QUOTE]
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