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Create an "Assassin"
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<blockquote data-quote="Reynard" data-source="post: 3999055" data-attributes="member: 467"><p>Save-or-Die undead make great assassins, especially as agents of dark cults, necromancers and powerful undead. Adding a few class levels helps, too, but isn't necessary.</p><p></p><p>Alternatively, a mid-level monk can make a great assassin -- a couple grapple checks in the middle of the night in a secluded room in an inn (and the people most likely to be assassinated <strong>always</strong> ask for the secluded room) and the target is pinned and aking full attack damage until dead. I can hear the bones popping already.</p><p></p><p>Really, though, it depends on who your target is. Since characters of different classes and types have different strengths and weaknesses, you should tailor your assassin to the target. That's where the assassin's guild comes in. Need to take out a beefy fighter type? Forget the poisons and the sneak attacks (or anything else that relies on a Fort save or hp damage) and hire yourself an enchanter or a psion. Need to take out an archmage? That beholder assassin is just right. And so on.</p></blockquote><p></p>
[QUOTE="Reynard, post: 3999055, member: 467"] Save-or-Die undead make great assassins, especially as agents of dark cults, necromancers and powerful undead. Adding a few class levels helps, too, but isn't necessary. Alternatively, a mid-level monk can make a great assassin -- a couple grapple checks in the middle of the night in a secluded room in an inn (and the people most likely to be assassinated [b]always[/b] ask for the secluded room) and the target is pinned and aking full attack damage until dead. I can hear the bones popping already. Really, though, it depends on who your target is. Since characters of different classes and types have different strengths and weaknesses, you should tailor your assassin to the target. That's where the assassin's guild comes in. Need to take out a beefy fighter type? Forget the poisons and the sneak attacks (or anything else that relies on a Fort save or hp damage) and hire yourself an enchanter or a psion. Need to take out an archmage? That beholder assassin is just right. And so on. [/QUOTE]
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